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@@ -18,7 +18,6 @@ class Pass {
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var selfShadersCache : hxsl.ShaderList;
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var shaders : hxsl.ShaderList;
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var nextPass : Pass;
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- var culled : Bool = false;
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var rendererFlags : Int = 0;
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@:bits(flags) public var enableLights : Bool;
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@@ -46,6 +45,7 @@ class Pass {
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@:bits(bits) public var blendOp : Operation;
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@:bits(bits) public var blendAlphaOp : Operation;
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@:bits(bits) public var wireframe : Bool;
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+ @:bits(bits) public var culled : Bool;
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public var colorMask : Int;
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public var layer : Int = 0;
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