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HierarchicalWorld debug bounds use logicBounds.

clementlandrin 1 year ago
parent
commit
b004dc6988
1 changed files with 1 additions and 1 deletions
  1. 1 1
      h3d/scene/HierarchicalWorld.hx

+ 1 - 1
h3d/scene/HierarchicalWorld.hx

@@ -57,7 +57,7 @@ class HierarchicalWorld extends Object {
 	function createGraphics() {
 		if ( debugGraphics != null )
 			throw "??";
-		var b = objectBounds.clone();
+		var b = logicBounds.clone();
 		b.transform(getAbsPos().getInverse());
 		b.zMin = 0.0;
 		b.zMax = 0.1;