|
@@ -0,0 +1,144 @@
|
|
|
+/*
|
|
|
+ * Copyright (C)2015-2016 Nicolas Cannasse
|
|
|
+ *
|
|
|
+ * Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
+ * copy of this software and associated documentation files (the "Software"),
|
|
|
+ * to deal in the Software without restriction, including without limitation
|
|
|
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
+ * and/or sell copies of the Software, and to permit persons to whom the
|
|
|
+ * Software is furnished to do so, subject to the following conditions:
|
|
|
+ *
|
|
|
+ * The above copyright notice and this permission notice shall be included in
|
|
|
+ * all copies or substantial portions of the Software.
|
|
|
+ *
|
|
|
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
+ * DEALINGS IN THE SOFTWARE.
|
|
|
+ */
|
|
|
+package hxd.net;
|
|
|
+
|
|
|
+#if !hxbit
|
|
|
+#error "Using SteamHost requires compiling with -lib hxbit"
|
|
|
+#end
|
|
|
+#if !steamwrap
|
|
|
+#error "Using SteamHost requires compiling with -lib steamwrap"
|
|
|
+#end
|
|
|
+import hxbit.NetworkHost;
|
|
|
+
|
|
|
+class SteamClient extends NetworkClient {
|
|
|
+
|
|
|
+ public var user : steam.User;
|
|
|
+
|
|
|
+ public function new(host, u) {
|
|
|
+ super(host);
|
|
|
+ this.user = u;
|
|
|
+ }
|
|
|
+
|
|
|
+ override function send( bytes : haxe.io.Bytes ) {
|
|
|
+ steam.Networking.sendP2P(user, bytes, Reliable);
|
|
|
+ }
|
|
|
+
|
|
|
+ override function stop() {
|
|
|
+ super.stop();
|
|
|
+ steam.Networking.closeSession(user);
|
|
|
+ }
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+class SteamHost extends NetworkHost {
|
|
|
+
|
|
|
+ public var enableSound : Bool = true;
|
|
|
+ var server : steam.User;
|
|
|
+ var onConnected : Bool -> Void;
|
|
|
+ var input : haxe.io.BytesInput;
|
|
|
+
|
|
|
+ public function new() {
|
|
|
+ super();
|
|
|
+ isAuth = false;
|
|
|
+ self = new SteamClient(this, steam.Api.getUser());
|
|
|
+ input = new haxe.io.BytesInput(haxe.io.Bytes.alloc(0));
|
|
|
+ }
|
|
|
+
|
|
|
+ override function dispose() {
|
|
|
+ super.dispose();
|
|
|
+ close();
|
|
|
+ }
|
|
|
+
|
|
|
+ function close() {
|
|
|
+ steam.Networking.closeP2P();
|
|
|
+ }
|
|
|
+
|
|
|
+ public function startClient( server : steam.User, onConnected : Bool -> Void ) {
|
|
|
+ close();
|
|
|
+ isAuth = false;
|
|
|
+ this.server = server;
|
|
|
+ clients = [new SteamClient(this, server)];
|
|
|
+ steam.Networking.startP2P(this);
|
|
|
+ this.onConnected = onConnected;
|
|
|
+ sendCustom(0);
|
|
|
+ }
|
|
|
+
|
|
|
+ override function onCustom(from:NetworkClient, id:Int, ?data:haxe.io.Bytes) {
|
|
|
+ if( !isAuth && id == 1 && from == clients[0] )
|
|
|
+ onConnected(true);
|
|
|
+ if( isAuth && id == 0 )
|
|
|
+ sendCustom(1, from);
|
|
|
+ }
|
|
|
+
|
|
|
+ public function startServer() {
|
|
|
+ close();
|
|
|
+ this.server = steam.Api.getUser();
|
|
|
+ steam.Networking.startP2P(this);
|
|
|
+ isAuth = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ public function offlineServer() {
|
|
|
+ close();
|
|
|
+ isAuth = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ public function getClient( user : steam.User ) {
|
|
|
+ for( c in clients )
|
|
|
+ if( Std.instance(c, SteamClient).user == user )
|
|
|
+ return c;
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ function onConnectionError( user : steam.User, error : steam.Networking.NetworkStatus ) {
|
|
|
+ if( !isAuth && user == server ) {
|
|
|
+ onConnected(false);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ function onConnectionRequest( user : steam.User ) {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ function onData( from : steam.User, data : haxe.io.Bytes ) {
|
|
|
+ var c = getClient(from);
|
|
|
+ if( c == null ) {
|
|
|
+ c = new SteamClient(this, from);
|
|
|
+ clients.push(c);
|
|
|
+ }
|
|
|
+ // reuse BytesInput (no allocation)
|
|
|
+ @:privateAccess {
|
|
|
+ #if hl
|
|
|
+ input.b = data;
|
|
|
+ input.len = input.totlen = data.length;
|
|
|
+ #else
|
|
|
+ throw "TODO:impl";
|
|
|
+ #end
|
|
|
+ }
|
|
|
+ input.position = 0;
|
|
|
+ while( @:privateAccess c.readData(input, input.length - input.position) ) {
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // ---
|
|
|
+
|
|
|
+}
|