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Add terrain pass by default for pbr renderer

ShiroSmith 6 years ago
parent
commit
bbc460793d
1 changed files with 1 additions and 0 deletions
  1. 1 0
      h3d/scene/pbr/Renderer.hx

+ 1 - 0
h3d/scene/pbr/Renderer.hx

@@ -188,6 +188,7 @@ class Renderer extends h3d.scene.Renderer {
 
 	function mainDraw() {
 		renderPass(output, get("default"), frontToBack);
+		renderPass(output, get("terrain"));
 		renderPass(output, get("alpha"), backToFront);
 		renderPass(output, get("additive"));
 	}