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@@ -249,6 +249,11 @@ class Pad {
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break;
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break;
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}
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}
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});
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});
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+ flash.Lib.current.addEventListener(flash.events.Event.EXIT_FRAME, function(_){
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+ for( p in pads )
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+ for( i in 0...p.buttons.length )
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+ p.prevButtons[i] = p.buttons[i];
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+ });
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var count = flash.ui.GameInput.numDevices; // necessary to trigger added
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var count = flash.ui.GameInput.numDevices; // necessary to trigger added
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}
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}
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#elseif hlsdl
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#elseif hlsdl
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@@ -257,6 +262,7 @@ class Pad {
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var c = @:privateAccess GameController.gctrlCount();
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var c = @:privateAccess GameController.gctrlCount();
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for( idx in 0...c )
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for( idx in 0...c )
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initPad( idx );
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initPad( idx );
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+ haxe.MainLoop.add(syncPads);
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}
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}
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#elseif (hldx || usesys)
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#elseif (hldx || usesys)
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if( !initDone ){
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if( !initDone ){
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@@ -349,7 +355,12 @@ class Pad {
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p._setAxis( e.button, e.value );
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p._setAxis( e.button, e.value );
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default:
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default:
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}
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}
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-
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+ }
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+
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+ static function syncPads(){
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+ for( p in pads )
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+ for( i in 0...p.buttons.length )
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+ p.prevButtons[i] = p.buttons[i];
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}
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}
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#elseif (hldx || usesys)
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#elseif (hldx || usesys)
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