@@ -385,7 +385,7 @@ class Particles extends h3d.scene.Mesh {
else
pshader.size.set(globalSize * ctx.engine.height / ctx.engine.width * 4, globalSize * 4);
ctx.uploadParams();
- ctx.engine.renderQuadBuffer(buffer, 0, Std.int(count/3));
+ ctx.engine.renderQuadBuffer(buffer, 0, (count >> 1));
buffer.dispose();
}