@@ -86,7 +86,7 @@ class Copy extends ScreenFx<CopyShader> {
public function apply( from, to, ?blend : h3d.mat.BlendMode, ?customPass : h3d.mat.Pass, ?layer :Int) {
if( to != null )
- engine.pushTarget(to, layer != null ? layer : 0);
+ engine.pushTarget(to, layer != null ? layer : 0, NotBound);
shader.texture = from;
if( customPass != null ) {
if( blend != null ) customPass.setBlendMode(blend);