Explorar el Código

Clean useless variables of MeshBatch.

clementlandrin hace 1 año
padre
commit
c6ed997af4
Se han modificado 1 ficheros con 0 adiciones y 2 borrados
  1. 0 2
      h3d/scene/MeshBatch.hx

+ 0 - 2
h3d/scene/MeshBatch.hx

@@ -46,8 +46,6 @@ class MeshBatch extends MultiMaterial {
 	var instanced : h3d.prim.Instanced;
 	var instanced : h3d.prim.Instanced;
 	var dataPasses : BatchData;
 	var dataPasses : BatchData;
 	var needUpload = false;
 	var needUpload = false;
-	var MVOffset : Int;
-	var stride : Int;
 
 
 	/**
 	/**
 		Set if shader list or shader constants has changed, before calling begin()
 		Set if shader list or shader constants has changed, before calling begin()