|
@@ -352,10 +352,13 @@ class Renderer extends h3d.scene.Renderer {
|
|
renderPass(decalsOutput, get("decal"));
|
|
renderPass(decalsOutput, get("decal"));
|
|
|
|
|
|
if(renderMode == Default) {
|
|
if(renderMode == Default) {
|
|
- if( displayMode == Env )
|
|
|
|
|
|
+ if( displayMode == Env ) {
|
|
|
|
+ setTarget(albedo);
|
|
clear(0xFF404040);
|
|
clear(0xFF404040);
|
|
|
|
+ }
|
|
|
|
|
|
if( displayMode == MatCap ) {
|
|
if( displayMode == MatCap ) {
|
|
|
|
+ setTarget(albedo);
|
|
clear(0xFF808080);
|
|
clear(0xFF808080);
|
|
setTarget(pbr);
|
|
setTarget(pbr);
|
|
clear(0x00FF80FF);
|
|
clear(0x00FF80FF);
|