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@@ -132,7 +132,7 @@ class Renderer extends h3d.scene.Renderer {
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override function getPassByName(name:String):h3d.pass.Base {
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switch( name ) {
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- case "overlay", "beforeTonemapping", "beforeTonemappingAlpha", "albedo", "afterTonemapping", "forward", "forwardAlpha":
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+ case "overlay", "beforeTonemapping", "beforeTonemappingAlpha", "albedo", "afterTonemapping", "forward", "forwardAlpha", "distortion":
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return defaultPass;
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case "default", "alpha", "additive":
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return output;
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