@@ -58,6 +58,13 @@ class Bounds {
yMax = my + dy * v;
}
+ public inline function offset( dx : Float, dy : Float ) {
+ xMin += dx;
+ xMax += dx;
+ yMin += dy;
+ yMax += dy;
+ }
+
public inline function getMin() {
return new Point(xMin, yMin);
@@ -150,6 +150,15 @@ class Bounds {
this.zMax = zMax;
+ public inline function offset( dx : Float, dy : Float, dz : Float ) {
+ zMin += dz;
+ zMax += dz;
public inline function setMin( p : Vector ) {
xMin = p.x;
yMin = p.y;