|
@@ -170,7 +170,7 @@ class GlDriver extends Driver {
|
|
|
|
|
|
var drawMode : Int;
|
|
var drawMode : Int;
|
|
|
|
|
|
- static var BLACK = new h3d.Vector();
|
|
|
|
|
|
+ static var BLACK = new h3d.Vector(0,0,0,0);
|
|
|
|
|
|
/**
|
|
/**
|
|
Perform OUT_OF_MEMORY checks when allocating textures/buffers.
|
|
Perform OUT_OF_MEMORY checks when allocating textures/buffers.
|