@@ -166,7 +166,7 @@ class Irradiance {
public var specSize : Int;
public var specLevels : Int;
- public var ignoredSpecLevels : Int = 5;
+ public var ignoredSpecLevels : Int = 4;
public var envMap : h3d.mat.Texture;
public var lut : h3d.mat.Texture;