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@@ -126,6 +126,11 @@ class GlDriver extends Driver {
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return curShader.attribNames;
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return curShader.attribNames;
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}
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}
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+ override function getNativeShaderCode( shader : hxsl.RuntimeShader ) {
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+ var glout = new hxsl.GlslOut();
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+ return "// vertex:\n" + glout.run(shader.vertex.data) + "// fragment:\n" + glout.run(shader.fragment.data);
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+ }
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+
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function compileShader( glout : hxsl.GlslOut, shader : hxsl.RuntimeShader.RuntimeShaderData ) {
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function compileShader( glout : hxsl.GlslOut, shader : hxsl.RuntimeShader.RuntimeShaderData ) {
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var type = shader.vertex ? GL.VERTEX_SHADER : GL.FRAGMENT_SHADER;
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var type = shader.vertex ? GL.VERTEX_SHADER : GL.FRAGMENT_SHADER;
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var s = gl.createShader(type);
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var s = gl.createShader(type);
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