@@ -446,6 +446,8 @@ class GpuParticles extends h3d.scene.MultiMaterial {
}
override function getBounds(?b:h3d.col.Bounds, rec = false) {
+ if( flags.has(FIgnoreBounds) )
+ return super.getBounds(b, rec);
for( g in groups )
if( g.needRebuild ) {
var s = getScene();