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@@ -3955,7 +3955,7 @@ class ClipperOffset
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if (m_sinA * m_delta < 0)
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if (m_sinA * m_delta < 0)
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{
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{
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m_destPoly.push(new IPoint(Math.round(m_srcPoly[j].x + m_normals[k].x * m_delta), Math.round(m_srcPoly[j].y + m_normals[k].y * m_delta)));
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m_destPoly.push(new IPoint(Math.round(m_srcPoly[j].x + m_normals[k].x * m_delta), Math.round(m_srcPoly[j].y + m_normals[k].y * m_delta)));
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- //m_destPoly.push(m_srcPoly[j]); //disabled : exists in original C# version but sometimes generate wrong shapes
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+ m_destPoly.push(m_srcPoly[j]);
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m_destPoly.push(new IPoint(Math.round(m_srcPoly[j].x + m_normals[j].x * m_delta), Math.round(m_srcPoly[j].y + m_normals[j].y * m_delta)));
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m_destPoly.push(new IPoint(Math.round(m_srcPoly[j].x + m_normals[j].x * m_delta), Math.round(m_srcPoly[j].y + m_normals[j].y * m_delta)));
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}
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}
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else
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else
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