@@ -78,7 +78,9 @@ class AgalOut {
found = i;
break;
}
- if( found < 0 ) {
+ // disable varying packing : some results show that if stored in XY or ZW the result will differ ! (AGAL bug ?)
+ // also maybe a bad idea since it doesn't allow texture pre-fetch
+ if( found < 0 || true ) {
found = valloc.length;
valloc.push([X, Y, Z, W]);