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@@ -18,16 +18,16 @@ class Tile {
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public var height(default,null) : Float;
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public var ix(get,never) : Int;
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- function get_ix() return Std.int(x);
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+ inline function get_ix() return Math.floor(x);
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public var iy(get,never) : Int;
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- function get_iy() return Std.int(y);
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+ inline function get_iy() return Math.floor(y);
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public var iwidth(get,never) : Int;
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- function get_iwidth() return Std.int(width);
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+ inline function get_iwidth() return Math.ceil(width + x) - ix;
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public var iheight(get,never) : Int;
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- function get_iheight() return Std.int(height);
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+ inline function get_iheight() return Std.ceil(height + y) - iy;
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function new(tex : h3d.mat.Texture, x : Float, y : Float, w : Float, h : Float, dx : Float=0, dy : Float=0) {
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this.innerTex = tex;
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