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@@ -337,7 +337,6 @@ class Polygon extends Collider {
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#if !macro
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#if !macro
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public function makeDebugObj() : h3d.scene.Object {
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public function makeDebugObj() : h3d.scene.Object {
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var points : Array<Point> = [];
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var points : Array<Point> = [];
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- var idx = new hxd.IndexBuffer();
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var t = triPlanes;
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var t = triPlanes;
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while( t != null ) {
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while( t != null ) {
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