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@@ -16,12 +16,6 @@ class FBXModel extends MeshPrimitive {
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curMaterial = -1;
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curMaterial = -1;
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}
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}
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- // not very good, but...
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- inline function int32ToFloat( ix : Int ) {
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- flash.Memory.setI32(0, ix);
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- return flash.Memory.getFloat(0);
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- }
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-
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public function getVerticesCount() {
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public function getVerticesCount() {
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return Std.int(geom.getVertices().length / 3);
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return Std.int(geom.getVertices().length / 3);
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}
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}
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