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@@ -204,7 +204,7 @@ class Object {
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Create a new empty object, and adds it to the parent object if not null.
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Create a new empty object, and adds it to the parent object if not null.
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**/
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**/
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public function new( ?parent : Object ) {
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public function new( ?parent : Object ) {
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- flags = new ObjectFlags(0x8000);
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+ flags = new ObjectFlags(FAlwaysSync.toInt());
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absPos = new h3d.Matrix();
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absPos = new h3d.Matrix();
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absPos.identity();
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absPos.identity();
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x = 0; y = 0; z = 0; scaleX = 1; scaleY = 1; scaleZ = 1;
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x = 0; y = 0; z = 0; scaleX = 1; scaleY = 1; scaleZ = 1;
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