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@@ -49,7 +49,7 @@ class Blur extends Filter {
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inline function set_linear(v) return pass.linear = v;
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override function sync( ctx : RenderContext, s : Object ) {
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- boundsExtend = radius * 2;
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+ boundsExtend = Math.ceil(radius) * 2;
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}
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override function draw( ctx : RenderContext, t : h2d.Tile ) {
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