@@ -303,7 +303,7 @@ private class TileLayerContent extends h3d.prim.Primitive {
}
public inline function flush() {
- if( buffer == null || buffer.isDisposed() ) alloc(engine);
+ if( buffer == null || buffer.isDisposed() ) alloc(h3d.Engine.getCurrent());
public function doRender(engine, min, len) {