Commit History

Author SHA1 Message Date
  ncannasse 064fcdd341 added readback buffer capacity in directx 8 years ago
  ncannasse 1730e3aeea fix 8 years ago
  ncannasse 935ba5a76c support for dx 10 (dx 9 still give shader errors) 8 years ago
  Pascal Peridont 5cfd89e63b DirectX Fixes (#267) 8 years ago
  ncannasse d065b1b1ef fixes for render targets & scissor 8 years ago
  ncannasse 0a669fc64c added Driver.copyTexture 8 years ago
  ncannasse 27e44b5f99 added debuglayer with #debug , fixed RT unbind needed before set 8 years ago
  ncannasse 1088591ce7 fixed rendertarget clear, capturePixels on unaligned textures 8 years ago
  ncannasse 96e1520324 added automatic mipmap generation, fixed cube texture / mipmaps on directx 8 years ago
  ncannasse 00f8f80e74 partial buffer update + skip some Map, fixed defaultDepth bug 8 years ago
  ncannasse f0b95d7631 fix 8 years ago
  ncannasse a1648061f1 added CubeTexture sample, pointLight specular and cubemap reflection shader support 8 years ago
  Nicolas Cannasse 6e86e1dbf9 some minor directx fixes 8 years ago
  ncannasse 57c8a002fb mouse events + resize ok 8 years ago
  ncannasse 1ba234f652 directx fixes, mrt working 8 years ago
  ncannasse b7c3ca82fc bugfix 8 years ago
  ncannasse e4aef91583 bugfix alpha blend 8 years ago
  ncannasse 335f67d977 capture render buffer ok in directx 8 years ago
  ncannasse 8554427c6c more directx support 8 years ago
  ncannasse ebda341f9d directx skin and shadow map working 8 years ago
  ncannasse dbd746932f directx multibuffer ok 8 years ago
  ncannasse f298f1f1b8 directx shader work 8 years ago
  ncannasse 71e6b1236a more directx state management 8 years ago
  ncannasse 3983ecbca5 fixes 8 years ago
  ncannasse 55422f2c56 more directx support 8 years ago
  ncannasse a4ee95dc57 started texture work 8 years ago
  Nicolas Cannasse 6a129a52d4 depth buffer ok 8 years ago
  Nicolas Cannasse 038d4c02b6 updated dx support 8 years ago
  Nicolas Cannasse 2a7eb13e2c return asm disassembly for getNativeShaderCode 8 years ago
  Nicolas Cannasse 4a24c1b24c fixed layout/semantics 8 years ago