Nicolas Cannnasse
|
147ec388df
minor fixes
|
8 anni fa |
ncannasse
|
4ebaef0761
allow render to mipMap in OpenGL
|
8 anni fa |
ncannasse
|
0bebcee763
added render to cube texture support, reuse single gl framebuffer
|
8 anni fa |
ncannasse
|
07dec75260
minor
|
9 anni fa |
ncannasse
|
8aebd771cc
added debug()
|
9 anni fa |
Nicolas Cannasse
|
abbf0c9dc1
added correct texture format support
|
9 anni fa |
Nicolas Cannasse
|
31c67d5b98
added MRT support for flash
|
9 anni fa |
Nicolas Cannasse
|
6b9fab120b
changed Engine.setTarget with pushTarget/popTarget (easier to handle, optimized to minimize target changes)
|
9 anni fa |
ncannasse
|
9102f63485
changed captureRenderBuffer to pixels, implement in WebGL
|
10 anni fa |
ncannasse
|
66bc6552d8
allow texture capture
|
10 anni fa |
Nicolas Cannasse
|
06cd845100
changed driver.disposeTexture
|
10 anni fa |
ncannasse
|
8c07255007
added cubes textures support
|
11 anni fa |
ncannasse
|
618df5949d
bug fixes
|
11 anni fa |
Nicolas Cannasse
|
e7069635a7
allow to capture log
|
11 anni fa |
Nicolas Cannasse
|
6c28a5d630
entirely review clear() : no longer auto clear color/depth for target textures
|
11 anni fa |
Nicolas Cannasse
|
db36fe23f1
added Buffer RawFormat (default [pos,normal,uv] prefix)
|
11 anni fa |
Nicolas Cannasse
|
e7d7d74792
improved shader debugging by replacing var names
|
11 anni fa |
Nicolas Cannasse
|
8743032195
added log driver
|
11 anni fa |