ShiroSmith
|
4cd961b133
Add name for shadowmap
|
7 年之前 |
ShiroSmith
|
5aa42fce53
- Update renderer for custom shadows
|
7 年之前 |
ShiroSmith
|
3797ad2da0
- Fix missing normals for primitive
|
7 年之前 |
ShiroSmith
|
529042f884
- Small opti for volumetric lightmap and indirect lighting
|
7 年之前 |
ShiroSmith
|
0f3c5bd688
- Add worldUV option for ssao
|
7 年之前 |
ShiroSmith
|
28dded70de
- Refix dirlight shadow map
|
7 年之前 |
ShiroSmith
|
7365ada2c8
- Fix dir light shadow map
|
7 年之前 |
ShiroSmith
|
1b09492000
- Fix dirlight shadows
|
7 年之前 |
ShiroSmith
|
9662e3a05a
- Remove buffer from volumetric lightmaps
|
7 年之前 |
ShiroSmith
|
46eeea8a67
- Fix missing vertex inputs variables for shadow rendering
|
7 年之前 |
ShiroSmith
|
15dace370e
- Fix pointlight baking
|
7 年之前 |
ShiroSmith
|
3505d80963
- Fix pointlight culling
|
7 年之前 |
ShiroSmith
|
e2151648a4
- Fix frustum culling for pointlights
|
7 年之前 |
ShiroSmith
|
c68e9542e4
- Add frustum culling for pointlights
|
7 年之前 |
ShiroSmith
|
497b06022a
-Fix cubemap copy
|
7 年之前 |
ShiroSmith
|
cc5e17028c
- Add shadows for pointLight
|
7 年之前 |
trethaller
|
4be4ce8762
World: Fix broken index buffers when using multiple materials per object
|
7 年之前 |
trethaller
|
6382587281
ContextShared.loadPrefab
|
7 年之前 |
trethaller
|
9a8120f193
Fix saving of material database
|
7 年之前 |
trethaller
|
07892e6637
Sweep: add point coordinates in exceptions for debugging
|
7 年之前 |
ncannasse
|
51b3fa93dd
fixed blender x100 scaling when exporting fbx
|
7 年之前 |
ncannasse
|
bc24c36c06
added flags
|
7 年之前 |
trethaller
|
50d9779a43
Fix null allocPos crash
|
7 年之前 |
ncannasse
|
c0f4d665db
fixed parallax rotation/scale issue
|
7 年之前 |
ncannasse
|
a304037c9a
loadTextFile -> loadFile
|
7 年之前 |
ncannasse
|
7b1dff256b
minor
|
7 年之前 |
trethaller
|
3706086da2
Prefab.clone
|
7 年之前 |
ncannasse
|
053e18868c
use getLod(0) (avoid dx driver bug error X4014)
|
7 年之前 |
ncannasse
|
7d39b3a576
added getLod on channel/texture
|
7 年之前 |
ncannasse
|
c2a0a289c5
runtime hasMultiIndirect detection
|
7 年之前 |