Nicolas Cannasse
|
df6d23fc75
fixed sample wrt instancing changes
|
6 年之前 |
ncannasse
|
369df94857
refactor: moved forward renderer specific classes to h3d.scene.fwd package
|
6 年之前 |
ncannasse
|
4a482cc744
review hxd.Timer : a few renames and documentation
|
7 年之前 |
ncannasse
|
30536731ae
added 32 bits indexes support
|
7 年之前 |
Nicolas Cannasse
|
0e7364221d
started js instanced draw
|
7 年之前 |
ncannasse
|
ec9c808110
directx draw instanced indirect support
|
7 年之前 |
ncannasse
|
fd8e2bc052
added all texture formats checks
|
7 年之前 |
Nicolas Cannasse
|
3801755ecc
give access to hxd.Pixels.bytesPerPixel, fixed RGBA32F handling in GL/DX
|
7 年之前 |
Nicolas Cannasse
|
ce17d9bb08
review textures handling in shaders: follow more modern glsl (texture2D and textureCube become texture() etc)
|
7 年之前 |