Commit History

Autor SHA1 Mensaxe Data
  trethaller 9dd6b51a9f DynamicPrimitive: use allocator for buffer allocs %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 0cf96b8627 added b, bold, i, italic support as aliases to <font face="bold|italic"> %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 87d15262fe changed absolute + align : should not be relative to previous elements %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 33622b5c5f bugfix absolute vertical-align %!s(int64=5) %!d(string=hai) anos
  Rasmus Brinck 93de260abd fix: prevent textures with preventAutoDispose to be disposed (#716) %!s(int64=5) %!d(string=hai) anos
  Aksel 8cf99604c1 Added slider handle to slider bounds (#706) %!s(int64=5) %!d(string=hai) anos
  Paul Gillis fa2ac3eba0 Added windowFixed macro to disable window resizing. (#678) %!s(int64=5) %!d(string=hai) anos
  Pavel Alexandrov 37e2c6fbcd Make Drawable.color to not affect the filter (#714) %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 9fcb3eda68 reduce bits for default env (faster shader compilation) %!s(int64=5) %!d(string=hai) anos
  Pavel Alexandrov fdcb3e02d5 Implement limited spatialization for WebAudio (#712) %!s(int64=5) %!d(string=hai) anos
  Tom Spira 420f404812 Remove alloc for keys iterator soundBufferMap %!s(int64=5) %!d(string=hai) anos
  Tom Spira add22deb45 remove private on TileLayerContent %!s(int64=5) %!d(string=hai) anos
  Pavel Alexandrov 40d2f9c0e1 Implement WebAudio driver (#711) %!s(int64=5) %!d(string=hai) anos
  Aksel a8174c69c8 Console autocomplete (#701) %!s(int64=5) %!d(string=hai) anos
  Pavel Alexandrov 293a9abeb2 Fix event ordering when setting s2d via setScene (#708) %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse a2f5b614b5 fixed mixed aligns in Flow %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 1ac691620b fixed time offset handling wrt haxe.Timer.stamp, prevent issues with fades etc when offsetting %!s(int64=5) %!d(string=hai) anos
  Pavel Alexandrov 18ca0d413c handle bolume on a per channel basis in JS (#702) %!s(int64=5) %!d(string=hai) anos
  Sébastien Bénard 3d9d5fe670 Js touch detection (#707) %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 2ddd3af55e added support for literal arrays, restricted array accesses to int only, allowed vecN to ivecN explicit cast %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse b60bce1ab4 added device error checks for capturePixels %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse e7d58daef0 disable handle=null (is an abstract, not necessary null) %!s(int64=5) %!d(string=hai) anos
  ShiroSmith 39d1605961 Fix dispose for spotShadowmap %!s(int64=5) %!d(string=hai) anos
  ShiroSmith 4fc0c17a37 Fix computing static %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 8bd2c03ac7 minor %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 037ae00031 prevent return true on cleanTextures if texture already disposed %!s(int64=5) %!d(string=hai) anos
  Pavel Alexandrov d0ff33912c Fixed mp3 sampling, added NativeChannel hl support %!s(int64=5) %!d(string=hai) anos
  Aksel eab41ec32e Made section key(§) return the same KeyCode for SDL as DirectX and JS (#700) %!s(int64=5) %!d(string=hai) anos
  Nicolas Cannasse 8b533eb62b added Text.getProgress in both Text and HtmlText, implemented splitText for HtmlText %!s(int64=5) %!d(string=hai) anos
  ShiroSmith fbbf58d8d7 Add options for IBL %!s(int64=5) %!d(string=hai) anos