trethaller
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63a902b33b
Merge branch 'master' into domkit_v2
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6 سال پیش |
gordonshamway23
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f747dbef43
Bugfix in h2d/Camera, correcting calculation of viewX and viewY (#649)
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6 سال پیش |
trethaller
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212b6d5206
Move math POT functions to hxd.Math
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6 سال پیش |
Nicolas Cannasse
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4ab76561a1
domkit v2 changes
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6 سال پیش |
Nicolas Cannasse
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920738fe54
another minor FixedColor change
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6 سال پیش |
Nicolas Cannasse
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8c39219bae
fix focus() when cursor not yet set
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6 سال پیش |
Nicolas Cannasse
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233d6704d7
added tile("path",vert,[horiz]) for tile split
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6 سال پیش |
Nicolas Cannasse
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3f3bbc0bb1
added LFS.clearCache on domkit.Style refresh (prevent not found file to persist)
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6 سال پیش |
Nicolas Cannasse
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b2334da803
added flow cursor css property
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6 سال پیش |
Pavel Alexandrov
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a625710d75
Fix JS target after HaxeFoundation/Haxe#8422 (#646)
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6 سال پیش |
Nicolas Cannasse
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d371dcee47
more downcast
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6 سال پیش |
ShiroSmith
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c8072ca9bb
Add missing mark
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6 سال پیش |
ShiroSmith
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029542ff3c
Add Mark for renderer
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6 سال پیش |
trethaller
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f9ba0aa378
improve DynamicShader access performance (by @ncannasse)
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6 سال پیش |
ShiroSmith
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4ec0e44190
Fix alpha greater than 1 for decal
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6 سال پیش |
ShiroSmith
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bbc460793d
Add terrain pass by default for pbr renderer
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6 سال پیش |
ShiroSmith
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e87b671b9f
Update FixedColor shader
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6 سال پیش |
Nicolas Cannasse
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2394523b72
fix for Houdini fbx (close #641)
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6 سال پیش |
ShiroSmith
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31e1e941bd
Update renderer
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6 سال پیش |
Tom SPIRA
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1c16df5a64
Domkit: set h2d.object name to id (#640)
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6 سال پیش |
ShiroSmith
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6b43886219
Fix missing pass
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6 سال پیش |
Nicolas Cannasse
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8589e3d74a
added hxd.impl.Allocator and CacheAllocator, use in MeshBatch and DynamicPrimitive
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6 سال پیش |
ShiroSmith
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32662ee7ef
Fix CubeMap Copy
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6 سال پیش |
trethaller
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2266ae01bf
tick shader cache compilation to avoid timeouts
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6 سال پیش |
trethaller
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b1c7ade305
Benchmark: round text coordinates
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6 سال پیش |
Nicolas Cannasse
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b0cf64ed0a
added parseMetaData, and applyLang(ignoreMeta)
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6 سال پیش |
trethaller
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7ae68ee979
sound rename gain -> volume (#571)
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6 سال پیش |
trethaller
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a21cf7aa92
snd.Manager: avoid map alloc every frame
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6 سال پیش |
trethaller
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e267469ca3
Object.setTransform(): don't modify input matrix (fixes #571)
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6 سال پیش |
Nicolas Cannasse
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0ecf70553d
added material.color persistence to meshbatch (allow both per-instance and global material color)
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6 سال پیش |