TothBenoit
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a4c400586f
Fix tmpTex realloc every frame in CubeShadowMap.hx
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1 ano atrás |
TothBenoit
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b110902f4f
Fix cached default shadow map in cube shadow map not being resized.
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1 ano atrás |
TothBenoit
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5c60edb104
Fix cube shadow map
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1 ano atrás |
Nicolas Cannasse
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8580ad06b8
Merge branch 'master' into ctx_globals
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1 ano atrás |
clementlandrin
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ff13041784
Can use texture cache with array of flags.
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1 ano atrás |
Nicolas Cannasse
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c9c051e41f
move globals from Default to RenderContext (works with DX, bug with GL ProjFlip!)
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1 ano atrás |
Nicolas Cannasse
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9476973f47
changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation
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1 ano atrás |
clementlandrin
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a21c40b6b8
Adding CapsuleLight. Capsule lights use same shadow mapping process as point light for now so I created a CubeShadowMap class.
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1 ano atrás |