Histórico de commits

Autor SHA1 Mensagem Data
  TothBenoit a4c400586f Fix tmpTex realloc every frame in CubeShadowMap.hx 1 ano atrás
  TothBenoit b110902f4f Fix cached default shadow map in cube shadow map not being resized. 1 ano atrás
  TothBenoit 5c60edb104 Fix cube shadow map 1 ano atrás
  Nicolas Cannasse 8580ad06b8 Merge branch 'master' into ctx_globals 1 ano atrás
  clementlandrin ff13041784 Can use texture cache with array of flags. 1 ano atrás
  Nicolas Cannasse c9c051e41f move globals from Default to RenderContext (works with DX, bug with GL ProjFlip!) 1 ano atrás
  Nicolas Cannasse 9476973f47 changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation 1 ano atrás
  clementlandrin a21c40b6b8 Adding CapsuleLight. Capsule lights use same shadow mapping process as point light for now so I created a CubeShadowMap class. 1 ano atrás