the HeapsIO graphical and game engine

Nicolas Cannasse 5d82bcfacb fixed timeout há 5 anos atrás
h2d 6b18fafe63 gl : clear texture when setRenderTarget (same as DX) há 5 anos atrás
h3d 26db693f7f added clear() há 5 anos atrás
hxd 5d82bcfacb fixed timeout há 5 anos atrás
hxsl 1643c769ac fixed batching of varying há 5 anos atrás
samples f0a4a200c2 Add Polygons example: show examples of all poly in h3d.prim (#800) há 5 anos atrás
tools 200c32dece initialize tangents to (1,0,0,0) before passing them to mikktspace (some tangents are not written by the lib) há 5 anos atrás
.gitignore f1fb0776f3 added mikktspace tangent generation support há 7 anos atrás
.travis.yml 59bf03b68c ci: update haxe version (#770) há 5 anos atrás
CHANGELOG.md ef09a15f76 1.8.0 há 5 anos atrás
LICENSE 96e974789b Initial commit há 12 anos atrás
README.md 507d6ca134 Use proper Discord invite link (#621) há 6 anos atrás
all.hxml 609814e202 Remove Lime backend (#684) close #682 há 6 anos atrás
haxelib.json a74e51d854 bump version há 5 anos atrás

README.md

Heaps

High Performance Game Framework

Build Status

Heaps.io logo

Heaps is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on desktop, mobile and consoles.

Heaps is currently working on:

  • HTML5 (requires WebGL)
  • Mobile (iOS, tvOS and Android)
  • Desktop with OpenGL (Win/Linux/OSX) or DirectX (Windows only)
  • Consoles (Nintendo Switch, Sony PS4, XBox One - requires being a registered developer)
  • Flash Stage3D

Community

Ask questions or discuss on https://community.heaps.io

Chat on Discord https://discord.gg/sWCGm33 or Gitter https://gitter.im/heapsio/Lobby

Samples

In order to compile the samples, go to the samples directory and run haxe gen.hxml, this will generate a build directory containing project files for all samples.

To compile:

  • For JS/WebGL: run haxe [sample]_js.hxml, then open index.html to run
  • For HashLink: run haxe [sample]_hl.hxml then run hl <sample>.hl to run (will use SDL, replace -lib hlsdl by -lib hldx in hxml to use DirectX)
  • For Flash: run haxe [sample]_swf.hxml, then open <sample>.swf to run
  • For Consoles, contact us: [email protected]

Project files for Visual Studio Code are also generated.

Get started!