WhiteAlpha.hx 180 B

12345678910111213141516
  1. package h3d.shader;
  2. class WhiteAlpha extends hxsl.Shader {
  3. static var SRC = {
  4. var textureColor : Vec4;
  5. function fragment() {
  6. textureColor.rgb = vec3(1.0);
  7. }
  8. };
  9. }