clementlandrin 0f86dfd76b Fix for textures on gl. 1 年之前
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anim 32de86c5f1 remove pre haxe4 code 1 年之前
col ab6cb9879d fixed default sphere should be unit sphere 1 年之前
impl 0f86dfd76b Fix for textures on gl. 1 年之前
mat 28ec43cbec compute textures support (glsl) 1 年之前
parts 9476973f47 changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation 1 年之前
pass de955267fd refactor shader buffers (screenfx now uses ctx buffers) 1 年之前
prim 48ed5a4640 remove specific IndexBuffer type, instead use a Buffer variant 1 年之前
scene 3b35db388f added compute shader support (dx12 only) 1 年之前
shader de955267fd refactor shader buffers (screenfx now uses ctx buffers) 1 年之前
Buffer.hx 48ed5a4640 remove specific IndexBuffer type, instead use a Buffer variant 1 年之前
Camera.hx 9476973f47 changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation 1 年之前
Engine.hx 48ed5a4640 remove specific IndexBuffer type, instead use a Buffer variant 1 年之前
IDrawable.hx cc270bade2 CoreObject -> Drawable 12 年之前
Indexes.hx 48ed5a4640 remove specific IndexBuffer type, instead use a Buffer variant 1 年之前
Matrix.hx 9476973f47 changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation 1 年之前
Quat.hx 9476973f47 changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation 1 年之前
Vector.hx 1c0ea4d6d8 Adding packNormal/unpackNormal/normalStrength to Vector. 1 年之前
Vector4.hx 9476973f47 changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation 1 年之前