123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938 |
- package h3d;
- import hxd.Math;
- typedef ColorAdjust = {
- ?saturation : Float,
- ?lightness : Float,
- ?hue : Float,
- ?contrast : Float,
- ?gain : { color : Int, alpha : Float },
- };
- class MatrixImpl {
- static var tmp = new Matrix();
- public var _11 : Float;
- public var _12 : Float;
- public var _13 : Float;
- public var _14 : Float;
- public var _21 : Float;
- public var _22 : Float;
- public var _23 : Float;
- public var _24 : Float;
- public var _31 : Float;
- public var _32 : Float;
- public var _33 : Float;
- public var _34 : Float;
- public var _41 : Float;
- public var _42 : Float;
- public var _43 : Float;
- public var _44 : Float;
- public var tx(get, set) : Float;
- public var ty(get, set) : Float;
- public var tz(get, set) : Float;
- inline public function new() {
- }
- inline function get_tx() return _41;
- inline function get_ty() return _42;
- inline function get_tz() return _43;
- inline function set_tx(v) return _41 = v;
- inline function set_ty(v) return _42 = v;
- inline function set_tz(v) return _43 = v;
- public function equal( other : Matrix ) {
- return _11 == other._11 && _12 == other._12 && _13 == other._13 && _14 == other._14
- && _21 == other._21 && _22 == other._22 && _23 == other._23 && _24 == other._24
- && _31 == other._31 && _32 == other._32 && _33 == other._33 && _34 == other._34
- && _41 == other._41 && _42 == other._42 && _43 == other._43 && _44 == other._44;
- }
- public function zero() {
- _11 = 0.0; _12 = 0.0; _13 = 0.0; _14 = 0.0;
- _21 = 0.0; _22 = 0.0; _23 = 0.0; _24 = 0.0;
- _31 = 0.0; _32 = 0.0; _33 = 0.0; _34 = 0.0;
- _41 = 0.0; _42 = 0.0; _43 = 0.0; _44 = 0.0;
- }
- public function identity() {
- _11 = 1.0; _12 = 0.0; _13 = 0.0; _14 = 0.0;
- _21 = 0.0; _22 = 1.0; _23 = 0.0; _24 = 0.0;
- _31 = 0.0; _32 = 0.0; _33 = 1.0; _34 = 0.0;
- _41 = 0.0; _42 = 0.0; _43 = 0.0; _44 = 1.0;
- }
- public function isIdentity() {
- if( _41 != 0 || _42 != 0 || _43 != 0 )
- return false;
- if( _11 != 1 || _22 != 1 || _33 != 1 )
- return false;
- if( _12 != 0 || _13 != 0 || _14 != 0 )
- return false;
- if( _21 != 0 || _23 != 0 || _24 != 0 )
- return false;
- if( _31 != 0 || _32 != 0 || _34 != 0 )
- return false;
- return _44 == 1;
- }
- public function isIdentityEpsilon( e : Float ) {
- if( Math.abs(_41) > e || Math.abs(_42) > e || Math.abs(_43) > e )
- return false;
- if( Math.abs(_11-1) > e || Math.abs(_22-1) > e || Math.abs(_33-1) > e )
- return false;
- if( Math.abs(_12) > e || Math.abs(_13) > e || Math.abs(_14) > e )
- return false;
- if( Math.abs(_21) > e || Math.abs(_23) > e || Math.abs(_24) > e )
- return false;
- if( Math.abs(_31) > e || Math.abs(_32) > e || Math.abs(_34) > e )
- return false;
- return Math.abs(_44 - 1) <= e;
- }
- public function initRotationX( a : Float ) {
- var cos = Math.cos(a);
- var sin = Math.sin(a);
- _11 = 1.0; _12 = 0.0; _13 = 0.0; _14 = 0.0;
- _21 = 0.0; _22 = cos; _23 = sin; _24 = 0.0;
- _31 = 0.0; _32 = -sin; _33 = cos; _34 = 0.0;
- _41 = 0.0; _42 = 0.0; _43 = 0.0; _44 = 1.0;
- }
- public function initRotationY( a : Float ) {
- var cos = Math.cos(a);
- var sin = Math.sin(a);
- _11 = cos; _12 = 0.0; _13 = -sin; _14 = 0.0;
- _21 = 0.0; _22 = 1.0; _23 = 0.0; _24 = 0.0;
- _31 = sin; _32 = 0.0; _33 = cos; _34 = 0.0;
- _41 = 0.0; _42 = 0.0; _43 = 0.0; _44 = 1.0;
- }
- public function initRotationZ( a : Float ) {
- var cos = Math.cos(a);
- var sin = Math.sin(a);
- _11 = cos; _12 = sin; _13 = 0.0; _14 = 0.0;
- _21 = -sin; _22 = cos; _23 = 0.0; _24 = 0.0;
- _31 = 0.0; _32 = 0.0; _33 = 1.0; _34 = 0.0;
- _41 = 0.0; _42 = 0.0; _43 = 0.0; _44 = 1.0;
- }
- public function initTranslation( x = 0., y = 0., z = 0. ) {
- _11 = 1.0; _12 = 0.0; _13 = 0.0; _14 = 0.0;
- _21 = 0.0; _22 = 1.0; _23 = 0.0; _24 = 0.0;
- _31 = 0.0; _32 = 0.0; _33 = 1.0; _34 = 0.0;
- _41 = x; _42 = y; _43 = z; _44 = 1.0;
- }
- public function initScale( x = 1., y = 1., z = 1. ) {
- _11 = x; _12 = 0.0; _13 = 0.0; _14 = 0.0;
- _21 = 0.0; _22 = y; _23 = 0.0; _24 = 0.0;
- _31 = 0.0; _32 = 0.0; _33 = z; _34 = 0.0;
- _41 = 0.0; _42 = 0.0; _43 = 0.0; _44 = 1.0;
- }
- public inline function initRotationAxis( axis : Vector, angle : Float ) {
- var cos = Math.cos(angle), sin = Math.sin(angle);
- var cos1 = 1 - cos;
- var x = -axis.x, y = -axis.y, z = -axis.z;
- var xx = x * x, yy = y * y, zz = z * z;
- var len = Math.invSqrt(xx + yy + zz);
- x *= len;
- y *= len;
- z *= len;
- var xcos1 = x * cos1, zcos1 = z * cos1;
- _11 = cos + x * xcos1;
- _12 = y * xcos1 - z * sin;
- _13 = x * zcos1 + y * sin;
- _14 = 0.;
- _21 = y * xcos1 + z * sin;
- _22 = cos + y * y * cos1;
- _23 = y * zcos1 - x * sin;
- _24 = 0.;
- _31 = x * zcos1 - y * sin;
- _32 = y * zcos1 + x * sin;
- _33 = cos + z * zcos1;
- _34 = 0.;
- _41 = 0.; _42 = 0.; _43 = 0.; _44 = 1.;
- }
- public function initRotation( x : Float, y : Float, z : Float ) {
- var cx = Math.cos(x);
- var sx = Math.sin(x);
- var cy = Math.cos(y);
- var sy = Math.sin(y);
- var cz = Math.cos(z);
- var sz = Math.sin(z);
- var cxsy = cx * sy;
- var sxsy = sx * sy;
- _11 = cy * cz;
- _12 = cy * sz;
- _13 = -sy;
- _14 = 0;
- _21 = sxsy * cz - cx * sz;
- _22 = sxsy * sz + cx * cz;
- _23 = sx * cy;
- _24 = 0;
- _31 = cxsy * cz + sx * sz;
- _32 = cxsy * sz - sx * cz;
- _33 = cx * cy;
- _34 = 0;
- _41 = 0;
- _42 = 0;
- _43 = 0;
- _44 = 1;
- }
- public function translate( x = 0., y = 0., z = 0. ) {
- _11 += x * _14;
- _12 += y * _14;
- _13 += z * _14;
- _21 += x * _24;
- _22 += y * _24;
- _23 += z * _24;
- _31 += x * _34;
- _32 += y * _34;
- _33 += z * _34;
- _41 += x * _44;
- _42 += y * _44;
- _43 += z * _44;
- }
- public function scale( x = 1., y = 1., z = 1. ) {
- _11 *= x;
- _21 *= x;
- _31 *= x;
- _41 *= x;
- _12 *= y;
- _22 *= y;
- _32 *= y;
- _42 *= y;
- _13 *= z;
- _23 *= z;
- _33 *= z;
- _43 *= z;
- }
- public function rotate( x, y, z ) {
- var tmp = tmp;
- tmp.initRotation(x,y,z);
- multiply(this, tmp);
- }
- public function rotateAxis( axis, angle ) {
- var tmp = tmp;
- tmp.initRotationAxis(axis, angle);
- multiply(this, tmp);
- }
- public inline function getPosition() {
- var v = new Vector();
- v.set(_41,_42,_43);
- return v;
- }
- public inline function setPosition( v : Vector ) {
- _41 = v.x;
- _42 = v.y;
- _43 = v.z;
- }
- public function prependTranslation( x = 0., y = 0., z = 0. ) {
- var vx = _11 * x + _21 * y + _31 * z + _41;
- var vy = _12 * x + _22 * y + _32 * z + _42;
- var vz = _13 * x + _23 * y + _33 * z + _43;
- var vw = _14 * x + _24 * y + _34 * z + _44;
- _41 = vx;
- _42 = vy;
- _43 = vz;
- _44 = vw;
- }
- public inline function getScale() {
- var v = new Vector();
- v.x = Math.sqrt(_11 * _11 + _12 * _12 + _13 * _13);
- v.y = Math.sqrt(_21 * _21 + _22 * _22 + _23 * _23);
- v.z = Math.sqrt(_31 * _31 + _32 * _32 + _33 * _33);
- if( getDeterminant() < 0 ) {
- v.x *= -1;
- v.y *= -1;
- v.z *= -1;
- }
- return v;
- }
- public function prependRotation( x, y, z ) {
- var tmp = tmp;
- tmp.initRotation(x,y,z);
- multiply(tmp, this);
- }
- public function prependRotationAxis( axis, angle ) {
- var tmp = tmp;
- tmp.initRotationAxis(axis, angle);
- multiply(tmp, this);
- }
- public function prependScale( sx = 1., sy = 1., sz = 1. ) {
- var tmp = tmp;
- tmp.initScale(sx,sy,sz);
- multiply(tmp, this);
- }
- @:noDebug
- public function multiply3x4( a : Matrix, b : Matrix ) {
- multiply3x4inline(a, b);
- }
- public inline function multiply3x4inline( a : Matrix, b : Matrix ) {
- var m11 = a._11; var m12 = a._12; var m13 = a._13;
- var m21 = a._21; var m22 = a._22; var m23 = a._23;
- var a31 = a._31; var a32 = a._32; var a33 = a._33;
- var a41 = a._41; var a42 = a._42; var a43 = a._43;
- var b11 = b._11; var b12 = b._12; var b13 = b._13;
- var b21 = b._21; var b22 = b._22; var b23 = b._23;
- var b31 = b._31; var b32 = b._32; var b33 = b._33;
- var b41 = b._41; var b42 = b._42; var b43 = b._43;
- _11 = m11 * b11 + m12 * b21 + m13 * b31;
- _12 = m11 * b12 + m12 * b22 + m13 * b32;
- _13 = m11 * b13 + m12 * b23 + m13 * b33;
- _14 = 0;
- _21 = m21 * b11 + m22 * b21 + m23 * b31;
- _22 = m21 * b12 + m22 * b22 + m23 * b32;
- _23 = m21 * b13 + m22 * b23 + m23 * b33;
- _24 = 0;
- _31 = a31 * b11 + a32 * b21 + a33 * b31;
- _32 = a31 * b12 + a32 * b22 + a33 * b32;
- _33 = a31 * b13 + a32 * b23 + a33 * b33;
- _34 = 0;
- _41 = a41 * b11 + a42 * b21 + a43 * b31 + b41;
- _42 = a41 * b12 + a42 * b22 + a43 * b32 + b42;
- _43 = a41 * b13 + a42 * b23 + a43 * b33 + b43;
- _44 = 1;
- }
- public function multiply( a : Matrix, b : Matrix ) {
- var a11 = a._11; var a12 = a._12; var a13 = a._13; var a14 = a._14;
- var a21 = a._21; var a22 = a._22; var a23 = a._23; var a24 = a._24;
- var a31 = a._31; var a32 = a._32; var a33 = a._33; var a34 = a._34;
- var a41 = a._41; var a42 = a._42; var a43 = a._43; var a44 = a._44;
- var b11 = b._11; var b12 = b._12; var b13 = b._13; var b14 = b._14;
- var b21 = b._21; var b22 = b._22; var b23 = b._23; var b24 = b._24;
- var b31 = b._31; var b32 = b._32; var b33 = b._33; var b34 = b._34;
- var b41 = b._41; var b42 = b._42; var b43 = b._43; var b44 = b._44;
- _11 = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41;
- _12 = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42;
- _13 = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43;
- _14 = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44;
- _21 = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41;
- _22 = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42;
- _23 = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43;
- _24 = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44;
- _31 = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41;
- _32 = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42;
- _33 = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43;
- _34 = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44;
- _41 = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41;
- _42 = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42;
- _43 = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43;
- _44 = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44;
- }
- public function multiplyValue( v : Float ) {
- _11 *= v;
- _12 *= v;
- _13 *= v;
- _14 *= v;
- _21 *= v;
- _22 *= v;
- _23 *= v;
- _24 *= v;
- _31 *= v;
- _32 *= v;
- _33 *= v;
- _34 *= v;
- _41 *= v;
- _42 *= v;
- _43 *= v;
- _44 *= v;
- }
- public inline function invert() {
- initInverse(this);
- }
- public function getInverse( ?m : h3d.Matrix ) {
- if( m == null ) m = new h3d.Matrix();
- m.initInverse(this);
- return m;
- }
- public inline function getDeterminant() {
- return _11 * (_22*_33 - _23*_32) + _12 * (_23*_31 - _21*_33) + _13 * (_21*_32 - _22*_31);
- }
- public function inverse3x4( m : Matrix ) {
- var m11 = m._11, m12 = m._12, m13 = m._13;
- var m21 = m._21, m22 = m._22, m23 = m._23;
- var m31 = m._31, m32 = m._32, m33 = m._33;
- var m41 = m._41, m42 = m._42, m43 = m._43;
- _11 = m22*m33 - m23*m32;
- _12 = m13*m32 - m12*m33;
- _13 = m12*m23 - m13*m22;
- _14 = 0;
- _21 = m23*m31 - m21*m33;
- _22 = m11*m33 - m13*m31;
- _23 = m13*m21 - m11*m23;
- _24 = 0;
- _31 = m21*m32 - m22*m31;
- _32 = m12*m31 - m11*m32;
- _33 = m11*m22 - m12*m21;
- _34 = 0;
- _41 = -m21 * m32 * m43 + m21 * m33 * m42 + m31 * m22 * m43 - m31 * m23 * m42 - m41 * m22 * m33 + m41 * m23 * m32;
- _42 = m11 * m32 * m43 - m11 * m33 * m42 - m31 * m12 * m43 + m31 * m13 * m42 + m41 * m12 * m33 - m41 * m13 * m32;
- _43 = -m11 * m22 * m43 + m11 * m23 * m42 + m21 * m12 * m43 - m21 * m13 * m42 - m41 * m12 * m23 + m41 * m13 * m22;
- _44 = m11 * m22 * m33 - m11 * m23 * m32 - m21 * m12 * m33 + m21 * m13 * m32 + m31 * m12 * m23 - m31 * m13 * m22;
- _44 = 1;
- var det = m11 * _11 + m12 * _21 + m13 * _31;
- if( Math.abs(det) < Math.EPSILON ) {
- zero();
- return;
- }
- var invDet = 1.0 / det;
- _11 *= invDet; _12 *= invDet; _13 *= invDet;
- _21 *= invDet; _22 *= invDet; _23 *= invDet;
- _31 *= invDet; _32 *= invDet; _33 *= invDet;
- _41 *= invDet; _42 *= invDet; _43 *= invDet;
- }
- public function initInverse( m : Matrix ) {
- var m11 = m._11; var m12 = m._12; var m13 = m._13; var m14 = m._14;
- var m21 = m._21; var m22 = m._22; var m23 = m._23; var m24 = m._24;
- var m31 = m._31; var m32 = m._32; var m33 = m._33; var m34 = m._34;
- var m41 = m._41; var m42 = m._42; var m43 = m._43; var m44 = m._44;
- _11 = m22 * m33 * m44 - m22 * m34 * m43 - m32 * m23 * m44 + m32 * m24 * m43 + m42 * m23 * m34 - m42 * m24 * m33;
- _12 = -m12 * m33 * m44 + m12 * m34 * m43 + m32 * m13 * m44 - m32 * m14 * m43 - m42 * m13 * m34 + m42 * m14 * m33;
- _13 = m12 * m23 * m44 - m12 * m24 * m43 - m22 * m13 * m44 + m22 * m14 * m43 + m42 * m13 * m24 - m42 * m14 * m23;
- _14 = -m12 * m23 * m34 + m12 * m24 * m33 + m22 * m13 * m34 - m22 * m14 * m33 - m32 * m13 * m24 + m32 * m14 * m23;
- _21 = -m21 * m33 * m44 + m21 * m34 * m43 + m31 * m23 * m44 - m31 * m24 * m43 - m41 * m23 * m34 + m41 * m24 * m33;
- _22 = m11 * m33 * m44 - m11 * m34 * m43 - m31 * m13 * m44 + m31 * m14 * m43 + m41 * m13 * m34 - m41 * m14 * m33;
- _23 = -m11 * m23 * m44 + m11 * m24 * m43 + m21 * m13 * m44 - m21 * m14 * m43 - m41 * m13 * m24 + m41 * m14 * m23;
- _24 = m11 * m23 * m34 - m11 * m24 * m33 - m21 * m13 * m34 + m21 * m14 * m33 + m31 * m13 * m24 - m31 * m14 * m23;
- _31 = m21 * m32 * m44 - m21 * m34 * m42 - m31 * m22 * m44 + m31 * m24 * m42 + m41 * m22 * m34 - m41 * m24 * m32;
- _32 = -m11 * m32 * m44 + m11 * m34 * m42 + m31 * m12 * m44 - m31 * m14 * m42 - m41 * m12 * m34 + m41 * m14 * m32;
- _33 = m11 * m22 * m44 - m11 * m24 * m42 - m21 * m12 * m44 + m21 * m14 * m42 + m41 * m12 * m24 - m41 * m14 * m22;
- _34 = -m11 * m22 * m34 + m11 * m24 * m32 + m21 * m12 * m34 - m21 * m14 * m32 - m31 * m12 * m24 + m31 * m14 * m22;
- _41 = -m21 * m32 * m43 + m21 * m33 * m42 + m31 * m22 * m43 - m31 * m23 * m42 - m41 * m22 * m33 + m41 * m23 * m32;
- _42 = m11 * m32 * m43 - m11 * m33 * m42 - m31 * m12 * m43 + m31 * m13 * m42 + m41 * m12 * m33 - m41 * m13 * m32;
- _43 = -m11 * m22 * m43 + m11 * m23 * m42 + m21 * m12 * m43 - m21 * m13 * m42 - m41 * m12 * m23 + m41 * m13 * m22;
- _44 = m11 * m22 * m33 - m11 * m23 * m32 - m21 * m12 * m33 + m21 * m13 * m32 + m31 * m12 * m23 - m31 * m13 * m22;
- var det = m11 * _11 + m12 * _21 + m13 * _31 + m14 * _41;
- if( Math.abs(det) < Math.EPSILON ) {
- zero();
- return;
- }
- det = 1.0 / det;
- _11 *= det;
- _12 *= det;
- _13 *= det;
- _14 *= det;
- _21 *= det;
- _22 *= det;
- _23 *= det;
- _24 *= det;
- _31 *= det;
- _32 *= det;
- _33 *= det;
- _34 *= det;
- _41 *= det;
- _42 *= det;
- _43 *= det;
- _44 *= det;
- }
- public function initInverse3x3( m : Matrix ) {
- var m11 = m._11; var m12 = m._12; var m13 = m._13;
- var m21 = m._21; var m22 = m._22; var m23 = m._23;
- var m31 = m._31; var m32 = m._32; var m33 = m._33;
- _11 = m22 * m33 - m32 * m23;
- _12 = -m12 * m33 + m32 * m13;
- _13 = m12 * m23 - m22 * m13;
- _21 = -m21 * m33 + m31 * m23;
- _22 = m11 * m33 - m31 * m13;
- _23 = -m11 * m23 + m21 * m13;
- _31 = m21 * m32 - m31 * m22;
- _32 = -m11 * m32 + m31 * m12;
- _33 = m11 * m22 - m21 * m12;
- var det = m11 * _11 + m12 * _21 + m13 * _31;
- if( Math.abs(det) < Math.EPSILON ) {
- zero();
- return;
- }
- det = 1.0 / det;
- _11 *= det;
- _12 *= det;
- _13 *= det;
- _14 = 0;
- _21 *= det;
- _22 *= det;
- _23 *= det;
- _24 = 0;
- _31 *= det;
- _32 *= det;
- _33 *= det;
- _34 = 0;
- _41 = 0;
- _42 = 0;
- _43 = 0;
- _44 = 1;
- }
- public inline function front() {
- var v = new h3d.Vector(_11, _12, _13);
- v.normalize();
- return v;
- }
- public inline function right() {
- var v = new h3d.Vector(_21, _22, _23);
- v.normalize();
- return v;
- }
- public inline function up() {
- var v = new h3d.Vector(_31, _32, _33);
- v.normalize();
- return v;
- }
- public function transpose() {
- var tmp;
- tmp = _12; _12 = _21; _21 = tmp;
- tmp = _13; _13 = _31; _31 = tmp;
- tmp = _14; _14 = _41; _41 = tmp;
- tmp = _23; _23 = _32; _32 = tmp;
- tmp = _24; _24 = _42; _42 = tmp;
- tmp = _34; _34 = _43; _43 = tmp;
- }
- public function clone() {
- var m = new Matrix();
- m._11 = _11; m._12 = _12; m._13 = _13; m._14 = _14;
- m._21 = _21; m._22 = _22; m._23 = _23; m._24 = _24;
- m._31 = _31; m._32 = _32; m._33 = _33; m._34 = _34;
- m._41 = _41; m._42 = _42; m._43 = _43; m._44 = _44;
- return m;
- }
- public function load( m : Matrix ) {
- _11 = m._11; _12 = m._12; _13 = m._13; _14 = m._14;
- _21 = m._21; _22 = m._22; _23 = m._23; _24 = m._24;
- _31 = m._31; _32 = m._32; _33 = m._33; _34 = m._34;
- _41 = m._41; _42 = m._42; _43 = m._43; _44 = m._44;
- }
- public function loadValues( a : Array<Float> ) {
- _11 = a[0]; _12 = a[1]; _13 = a[2]; _14 = a[3];
- _21 = a[4]; _22 = a[5]; _23 = a[6]; _24 = a[7];
- _31 = a[8]; _32 = a[9]; _33 = a[10]; _34 = a[11];
- _41 = a[12]; _42 = a[13]; _43 = a[14]; _44 = a[15];
- }
- public function getFloats() {
- return [_11, _12, _13, _14, _21, _22, _23, _24, _31, _32, _33, _34, _41, _42, _43, _44];
- }
- public function getDirection() {
- var q = new h3d.Quat();
- q.initRotateMatrix(this);
- q.normalize();
- return q.getDirection();
- }
- /**
- Extracts Euler rotation angles from rotation matrix
- **/
- public function getEulerAngles() {
- var m = this.clone();
- var s = this.getScale();
- m.prependScale(1.0 / s.x, 1.0 / s.y, 1.0 / s.z);
- var cy = hxd.Math.sqrt(m._11 * m._11 + m._12 * m._12);
- if(cy > 0.01) {
- var v1 = new h3d.Vector(
- hxd.Math.atan2(m._23, m._33),
- hxd.Math.atan2(-m._13, cy),
- hxd.Math.atan2(m._12, m._11));
- var v2 = new h3d.Vector(
- hxd.Math.atan2(-m._23, -m._33),
- hxd.Math.atan2(-m._13, -cy),
- hxd.Math.atan2(-m._12, -m._11));
- return v1.lengthSq() < v2.lengthSq() ? v1 : v2;
- }
- else {
- return new h3d.Vector(
- hxd.Math.atan2(-m._32, m._22),
- hxd.Math.atan2(-m._13, cy),
- 0.0);
- }
- }
- public function toString() {
- return "MAT=[\n" +
- " [ " + Math.fmt(_11) + ", " + Math.fmt(_12) + ", " + Math.fmt(_13) + ", " + Math.fmt(_14) + " ]\n" +
- " [ " + Math.fmt(_21) + ", " + Math.fmt(_22) + ", " + Math.fmt(_23) + ", " + Math.fmt(_24) + " ]\n" +
- " [ " + Math.fmt(_31) + ", " + Math.fmt(_32) + ", " + Math.fmt(_33) + ", " + Math.fmt(_34) + " ]\n" +
- " [ " + Math.fmt(_41) + ", " + Math.fmt(_42) + ", " + Math.fmt(_43) + ", " + Math.fmt(_44) + " ]\n" +
- "]";
- }
- // ---- COLOR MATRIX FUNCTIONS -------
- static inline var lumR = 0.212671;
- static inline var lumG = 0.71516;
- static inline var lumB = 0.072169;
- static inline var SQ13 = 0.57735026918962576450914878050196; // sqrt(1/3)
- public function colorHue( hue : Float ) {
- if( hue == 0. )
- return;
- var cosA = Math.cos(-hue);
- var sinA = Math.sin(-hue);
- var ch = (1 - cosA) / 3;
- var tmp = tmp;
- tmp._11 = cosA + ch;
- tmp._12 = ch - SQ13 * sinA;
- tmp._13 = ch + SQ13 * sinA;
- tmp._21 = ch + SQ13 * sinA;
- tmp._22 = cosA + ch;
- tmp._23 = ch - SQ13 * sinA;
- tmp._31 = ch - SQ13 * sinA;
- tmp._32 = ch + SQ13 * sinA;
- tmp._33 = cosA + ch;
- tmp._34 = 0;
- tmp._41 = 0;
- tmp._42 = 0;
- tmp._43 = 0;
- multiply3x4(this, tmp);
- }
- public function colorSaturate( sat : Float ) {
- sat += 1;
- var ins = 1 - sat;
- var r = ins * lumR;
- var g = ins * lumG;
- var b = ins * lumB;
- var tmp = tmp;
- tmp._11 = r + sat;
- tmp._12 = r;
- tmp._13 = r;
- tmp._21 = g;
- tmp._22 = g + sat;
- tmp._23 = g;
- tmp._31 = b;
- tmp._32 = b;
- tmp._33 = b + sat;
- tmp._41 = 0;
- tmp._42 = 0;
- tmp._43 = 0;
- multiply3x4(this, tmp);
- }
- public function colorContrast( contrast : Float ) {
- var tmp = tmp;
- var v = contrast + 1;
- tmp._11 = v;
- tmp._12 = 0;
- tmp._13 = 0;
- tmp._21 = 0;
- tmp._22 = v;
- tmp._23 = 0;
- tmp._31 = 0;
- tmp._32 = 0;
- tmp._33 = v;
- tmp._41 = -contrast*0.5;
- tmp._42 = -contrast*0.5;
- tmp._43 = -contrast*0.5;
- multiply3x4(this, tmp);
- }
- public function colorLightness( lightness : Float ) {
- _41 += lightness;
- _42 += lightness;
- _43 += lightness;
- }
- public function colorGain( color : Int, alpha : Float ) {
- var tmp = tmp;
- tmp._11 = 1 - alpha;
- tmp._12 = 0;
- tmp._13 = 0;
- tmp._21 = 0;
- tmp._22 = 1 - alpha;
- tmp._23 = 0;
- tmp._31 = 0;
- tmp._32 = 0;
- tmp._33 = 1 - alpha;
- tmp._41 = (((color >> 16) & 0xFF) / 255) * alpha;
- tmp._42 = (((color >> 8) & 0xFF) / 255) * alpha;
- tmp._43 = ((color & 0xFF) / 255) * alpha;
- multiply3x4(this, tmp);
- }
- public function colorBits( bits : Int, blend : Float ) {
- var t11 = 0., t12 = 0., t13 = 0.;
- var t21 = 0., t22 = 0., t23 = 0.;
- var t31 = 0., t32 = 0., t33 = 0.;
- var c = bits;
- if( c & 1 == 1 ) t11 = 1; c >>= 1;
- if( c & 1 == 1 ) t12 = 1; c >>= 1;
- if( c & 1 == 1 ) t13 = 1; c >>= 1;
- if( c & 1 == 1 ) t21 = 1; c >>= 1;
- if( c & 1 == 1 ) t22 = 1; c >>= 1;
- if( c & 1 == 1 ) t23 = 1; c >>= 1;
- if( c & 1 == 1 ) t31 = 1; c >>= 1;
- if( c & 1 == 1 ) t32 = 1; c >>= 1;
- if( c & 1 == 1 ) t33 = 1; c >>= 1;
- var r = t11 + t21 + t31;
- var g = t12 + t22 + t32;
- var b = t13 + t23 + t33;
- if( r > 1 ) { t11 /= r; t21 /= r; t31 /= r; }
- if( g > 1 ) { t12 /= g; t22 /= g; t32 /= g; }
- if( b > 1 ) { t13 /= b; t23 /= b; t33 /= b; }
- // multiply our 3x3 by current matrix
- var b11 = _11 * t11 + _12 * t21 + _13 * t31;
- var b12 = _11 * t12 + _12 * t22 + _13 * t32;
- var b13 = _11 * t13 + _12 * t23 + _13 * t33;
- var b21 = _21 * t11 + _22 * t21 + _23 * t31;
- var b22 = _21 * t12 + _22 * t22 + _23 * t32;
- var b23 = _21 * t13 + _22 * t23 + _23 * t33;
- var b31 = _31 * t11 + _32 * t21 + _33 * t31;
- var b32 = _31 * t12 + _32 * t22 + _33 * t32;
- var b33 = _31 * t13 + _32 * t23 + _33 * t33;
- // blend it
- var ik = blend, k = 1 - ik;
- _11 = _11 * k + b11 * ik;
- _12 = _12 * k + b12 * ik;
- _13 = _13 * k + b13 * ik;
- _21 = _21 * k + b21 * ik;
- _22 = _22 * k + b22 * ik;
- _23 = _23 * k + b23 * ik;
- _31 = _31 * k + b31 * ik;
- _32 = _32 * k + b32 * ik;
- _33 = _33 * k + b33 * ik;
- }
- public inline function colorAdd( c : Int ) {
- _41 += ((c >> 16) & 0xFF) / 255;
- _42 += ((c >> 8) & 0xFF) / 255;
- _43 += (c & 0xFF) / 255;
- }
- public inline function colorSet( c : Int, alpha = 1. ) {
- zero();
- _44 = alpha;
- colorAdd(c);
- }
- public function adjustColor( col : ColorAdjust ) {
- if( col.hue != null ) colorHue(col.hue);
- if( col.saturation != null ) colorSaturate(col.saturation);
- if( col.contrast != null ) colorContrast(col.contrast);
- if( col.lightness != null ) colorLightness(col.lightness);
- if( col.gain != null ) colorGain(col.gain.color, col.gain.alpha);
- }
- public inline function toMatrix2D( ?m : h2d.col.Matrix ) {
- if( m == null ) m = new h2d.col.Matrix();
- m.a = _11;
- m.b = _12;
- m.c = _21;
- m.d = _22;
- m.x = tx;
- m.y = ty;
- return m;
- }
- // ----- h3d.anim Helpers ------
- /**
- Extract the rotation from `inMatrix` and stores it as a quaternion inside the [m12,m13,m21,m23] component
- instead of the rotation being mixed with the scale.
- **/
- public function decomposeMatrix(inMatrix: h3d.Matrix) {
- this.load(inMatrix);
- var scale = inline this.getScale();
- this.prependScale(1.0/scale.x, 1.0/scale.y, 1.0/scale.z);
- var quat = inline new h3d.Quat();
- inline quat.initRotateMatrix(this);
- this._11 = scale.x;
- this._12 = quat.x;
- this._13 = quat.y;
- this._14 = 0.0;
- this._21 = quat.z;
- this._22 = scale.y;
- this._23 = quat.w;
- this._24 = 0.0;
- this._31 = 0.0;
- this._32 = 0.0;
- this._33 = scale.z;
- this._34 = 0.0;
- this.tx = inMatrix.tx;
- this.ty = inMatrix.ty;
- this.tz = inMatrix.tz;
- this._44 = 1.0;
- }
- /**
- Inverts the operation of `decomposeMatrix`, giving back a normal transformation matrix from a decomposed one
- **/
- public function recomposeMatrix(inMatrix: h3d.Matrix) {
- var copy = inline new h3d.Matrix(); // copy to avoid aliasing this and inMatrix
- inline copy.load(inMatrix);
- var quat = inline new h3d.Quat(inMatrix._12, inMatrix._13, inMatrix._21, inMatrix._23);
- inline quat.toMatrix(this);
- this._11 *= copy._11;
- this._12 *= copy._11;
- this._13 *= copy._11;
- this._21 *= copy._22;
- this._22 *= copy._22;
- this._23 *= copy._22;
- this._31 *= copy._33;
- this._32 *= copy._33;
- this._33 *= copy._33;
- this._41 = copy._41;
- this._42 = copy._42;
- this._43 = copy._43;
- this._14 = copy._14;
- this._24 = copy._24;
- this._34 = copy._34;
- }
- }
- @:forward abstract Matrix(MatrixImpl) from MatrixImpl to MatrixImpl {
- public inline function new() {
- this = new MatrixImpl();
- }
- @:op(a * b) public inline function multiplied( m : Matrix ) {
- var mout = new Matrix();
- mout.multiply(this, m);
- return mout;
- }
- // STATICS
- public static function I() {
- var m = new Matrix();
- m.identity();
- return m;
- }
- public static function L( a : Array<Float> ) {
- var m = new Matrix();
- m.loadValues(a);
- return m;
- }
- public static function T( x = 0., y = 0., z = 0. ) {
- var m = new Matrix();
- m.initTranslation(x, y, z);
- return m;
- }
- public static function R(x,y,z) {
- var m = new Matrix();
- m.initRotation(x,y,z);
- return m;
- }
- public static function S( x = 1., y = 1., z = 1.0 ) {
- var m = new Matrix();
- m.initScale(x, y, z);
- return m;
- }
- /**
- Build a rotation Matrix so the X axis will look at the given direction, and the Z axis will be the Up vector ([0,0,1] by default)
- **/
- public static inline function lookAtXInline( dir : Vector, up : Vector, m : Matrix ) {
- var ax = dir.normalized();
- var ay = up.cross(ax).normalized();
- if( ay.lengthSq() < Math.EPSILON2 ) {
- ay.x = ax.y;
- ay.y = ax.z;
- ay.z = ax.x;
- }
- var az = ax.cross(ay);
- m._11 = ax.x;
- m._12 = ax.y;
- m._13 = ax.z;
- m._14 = 0;
- m._21 = ay.x;
- m._22 = ay.y;
- m._23 = ay.z;
- m._24 = 0;
- m._31 = az.x;
- m._32 = az.y;
- m._33 = az.z;
- m._34 = 0;
- m._41 = 0;
- m._42 = 0;
- m._43 = 0;
- m._44 = 1;
- return m;
- }
- public static function lookAtX( dir : Vector, ?up : Vector, ?m : Matrix ) {
- if( up == null ) up = new Vector(0, 0, 1);
- if( m == null ) m = new Matrix();
- return lookAtXInline(dir, up, m);
- }
- public static final IDENTITY_DECOMPOSED = h3d.Matrix.L([
- 1, 0, 0, 0,
- 0, 1, 1, 0,
- 0, 0, 1, 0,
- 0, 0, 0, 1,
- ]);
- }
|