TothBenoit 5b4d8cdb49 DX12 : Rebind previous render targets after capture pixels to match GLDriver behavior 1 日 前
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Benchmark.hx e50db82d1a Fix Benchmark.hx behaviour without #if target.threaded 10 ヶ月 前
DX12Driver.hx 5b4d8cdb49 DX12 : Rebind previous render targets after capture pixels to match GLDriver behavior 1 日 前
DirectXDriver.hx e47450fb37 Add uploadInstanceBufferBytes to driver to prevent realloc of InstanceBuffer if the new one is smaller than the previous one. 3 ヶ月 前
Driver.hx e1bd978e44 Depth bias and depth clamp refacto : 2 日 前
GlDriver.hx e1bd978e44 Depth bias and depth clamp refacto : 2 日 前
InstanceBuffer.hx a7946683b3 MeshBatch : Avoid reallocating InstanceBuffer 2 ヶ月 前
MacroHelper.hx 42cd06c9e6 use haxe native WebGL2 context definition 4 年 前
MemoryManager.hx 9e37d78f79 Fix track_alloc description in doc 5 ヶ月 前
NullDriver.hx 48ed5a4640 remove specific IndexBuffer type, instead use a Buffer variant 1 年間 前
PipelineCache.hx e1bd978e44 Depth bias and depth clamp refacto : 2 日 前
RenderContext.hx 34f35682b2 Revert "[hl] change for haxe hl.NativeArray for Vector (#1224)" and related commit (#1235) 10 ヶ月 前
RenderGraph.hx 17e72935a3 RenderGraph: fix save condition 5 日 前
RenderGraphDriver.hx 5319bb9cbf Implement missing functions in RenderGraphDriver. Fix null access for clear occuring at the frame beginning 5 日 前
RendererFX.hx fd700528f2 RendererFXVolume: add modulation on volumetric rfx 1 ヶ月 前
RendererFXVolume.hx f0f215bf14 RendererFXVolume: minor fix 1 ヶ月 前
SceneProf.hx 0b1bbf0cec Fix scene profiler 1 年間 前
ShaderCache.hx aad55d4427 CacheFileBuilder: speed up ShaderCache creation by do not save to file at each step (#1169) 1 年間 前
TextureCache.hx 201d6d63d0 Fix TextureCache flags mismatch. 1 年間 前
VarBinding.hx cd8333e459 progress on renderer defined with var binding 7 年 前
VulkanDriver.hx fe1aef9d8b fix for CI 4 年 前