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+/*
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+ * Copyright (c) 2018 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.gde.core.properties;
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+
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+import com.jme3.gde.core.scene.SceneApplication;
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+import com.jme3.gde.core.sceneexplorer.nodes.JmeLight;
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+import com.jme3.light.Light;
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+import com.jme3.scene.SceneGraphVisitor;
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+import com.jme3.scene.Spatial;
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+import java.awt.Component;
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+import java.awt.Graphics;
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+import java.awt.Rectangle;
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+import java.beans.PropertyChangeEvent;
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+import java.beans.PropertyChangeListener;
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+import java.beans.PropertyEditor;
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+import java.util.LinkedList;
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+import java.util.concurrent.Callable;
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+import java.util.concurrent.ExecutionException;
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+import java.util.concurrent.atomic.AtomicBoolean;
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+import java.util.concurrent.locks.ReentrantLock;
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+import org.netbeans.api.project.Project;
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+import org.openide.DialogDisplayer;
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+import org.openide.NotifyDescriptor;
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+import org.openide.util.Exceptions;
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+
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+/**
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+ * Allows the Property Editor to display and select
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+ * {@link com.jme3.light.Light} class instances.
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+ *
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+ * @author MeFisto94
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+ */
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+
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+
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+public class LightPropertyEditor implements PropertyEditor {
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+ private final LinkedList<PropertyChangeListener> listeners = new LinkedList<PropertyChangeListener>();
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+ private JmeLight jmeLight;
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+ private Light li;
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+ private Project proj;
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+
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+ public LightPropertyEditor() {
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+ }
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+
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+ public LightPropertyEditor(JmeLight jmeLight, Project project) {
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+ this.jmeLight = jmeLight;
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+ this.li = jmeLight.getLookup().lookup(Light.class);
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+ this.proj = project;
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+ }
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+
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+ @Override
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+ public void setValue(Object value) {
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+ if (value instanceof Light) {
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+ li = (Light) value;
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+ }
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+ }
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+
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+ @Override
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+ public Object getValue() {
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+ return li;
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+ }
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+
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+ @Override
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+ public boolean isPaintable() {
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+ return false;
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+ }
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+
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+ @Override
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+ public void paintValue(Graphics gfx, Rectangle box) {
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+ throw new UnsupportedOperationException("Not supported.");
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+ }
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+
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+ @Override
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+ public String getJavaInitializationString() {
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+ return null;
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+ }
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+
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+ @Override
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+ public String getAsText() {
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+ if (li == null) {
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+ return "null";
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+ } else {
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+ return li.getName();
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+ }
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+ }
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+
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+ @Override
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+ public void setAsText(final String text) throws IllegalArgumentException {
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+ if(li != null && li.getName().equals(text)){
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+ return;
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+ }
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+
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+ Light old = li;
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+ final Light[] new_light = new Light[1];
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+
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+ /* @TODO / Note: The Ideal way would be to lookup the SceneComposerTopComponent
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+ * and then query it's currently active request, but we can't do that because
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+ * otherwise the core would depend on the scenecomposer. Instead we'll
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+ * search the rootNode (which might be the root of all models. Setting
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+ * the name is discouraged anyway.
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+ */
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+
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+ //ProjectAssetManager manager = (ProjectAssetManager) proj.getLookup().lookup(ProjectAssetManager.class);
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+ try {
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+ SceneApplication.getApplication().enqueue(new Callable<Void>() {
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+ @Override
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+ public Void call() throws Exception {
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+ SceneApplication.getApplication().getRootNode().breadthFirstTraversal(
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+ new SceneGraphVisitor() {
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+ @Override
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+ public void visit(Spatial sptl) {
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+ for (Light l : sptl.getLocalLightList()) {
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+ if (l.getName() != null && l.getName().equals(text)) {
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+ new_light[0] = l;
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+ }
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+ }
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+ }
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+ }
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+ );
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+
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+ return null;
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+ }
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+ }).get();
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+ } catch (InterruptedException ex) {
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+ Thread.currentThread().interrupt();
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+ } catch (ExecutionException ex) {
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+ Exceptions.printStackTrace(ex);
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+ }
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+
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+ // since I don't trust the array to be initialized with null, also check the text
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+ if (new_light[0] != null && new_light[0].getName().equals(text)) {
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+ li = new_light[0];
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+ } else {
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+ DialogDisplayer.getDefault().notifyLater(
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+ new NotifyDescriptor.Message("The entered Light Name \"" + text
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+ + "\" could not be found. Ensure that you have the correct "
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+ + "Scene opened and did not mistype the name."));
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+ }
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+
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+ if (li != old) {
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+ notifyListeners(old, li);
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+ }
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+ }
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+
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+ @Override
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+ public String[] getTags() {
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+ return null;
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+ }
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+
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+ @Override
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+ public Component getCustomEditor() {
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+ return null; // new ParticleInfluencerPicker(null, true, this, jmeLight);
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+ }
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+
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+ @Override
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+ public boolean supportsCustomEditor() {
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+ return false; // @TODO: Support
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+ }
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+
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+ @Override
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+ public void addPropertyChangeListener(PropertyChangeListener listener) {
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+ listeners.add(listener);
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+ }
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+
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+ @Override
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+ public void removePropertyChangeListener(PropertyChangeListener listener) {
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+ listeners.remove(listener);
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+ }
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+
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+ private void notifyListeners(Light before, Light after) {
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+ for (PropertyChangeListener propertyChangeListener : listeners) {
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+ propertyChangeListener.propertyChange(new PropertyChangeEvent(this, null, before, after));
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+ }
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+ }
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+}
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