MeFisto94
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f11f8fd58a
Fix wrong spelling in javadoc
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6 years ago |
MeFisto94
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c5b8c27164
Fixes #161 Allow for spaces in Texture Paths
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6 years ago |
MeFisto94
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a5d46d7772
Cosmetic fixes: Adding Copyright, formatting, adding @Override
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6 years ago |
MeFisto94
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b9fada900f
Fixed a bug in TexturePanel: Selecting "No Texture" in the Texture Browser successfully deletes the Texture now
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6 years ago |
MeFisto94
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3a99a5f9f2
Fixed PopupMenu being created twice
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6 years ago |
MeFisto94
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619f17a2da
Final part of refactoring: Moved all the code out into com.jme3.gde.core.editor.nodes (and editor.icons). Also changed the protection of a few methods which used to be package-protected. Also removed oversights (where the implementation was still referenced from independant code)
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6 years ago |
MeFisto94
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7d367710c5
Fix Regression introduced in ca6afbbe0efa9336482442adf8bc4229095528de (Forgot to commit the renamed, deleted and added files as they are ordered like that in my Git UI)
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6 years ago |
MeFisto94
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b5bd1ce650
Fix the Gradle Build (HTTP 301 Redirects weren't supported)
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6 years ago |
MeFisto94
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ca6afbbe0e
First part of a big refactoring: Refactored the Shader Nodes Material Editor to a more abstract interface for node editors in general and a shader-node-specific implementation. If something in the ShaderNodes Editor breaks it should A) be easier to spot now and B) simplify generating other edditors based on this one.
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6 years ago |
MeFisto94
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9a676ff344
Small changes to the clipboard
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6 years ago |
MeFisto94
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209a9f102d
Fix Typo
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6 years ago |
MeFisto94
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f991a8a902
Move the JDK Building into the pre-deployment so it's only done for releases, this makes regular compiles faster and prevents builds from failing when oracle changes it's urls again (like they seem to do every two months at least)
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7 years ago |
grizeldi
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13b0aa73e3
Actually fix #162 (#168)
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7 years ago |
MeFisto94
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6a279b514c
Cosmetic Changes
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7 years ago |
MeFisto94
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06161cd67d
Silence the validation of textures being square (See #162)
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7 years ago |
MeFisto94
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426b571a22
Fixes #57, Fixes #108 - Upgrading an existing installation should be possible now. Also the warnings should disappear when doing a clean install. In theory during the installation one should be prompted whether one wants to add a desktop shortcut for blender
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7 years ago |
MeFisto94
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b2b910f59b
Enhanced documentation a tiny bit
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7 years ago |
MeFisto94
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ed62d248ea
Fixed Regression introduced in f363bd9e53d219bab2e5adf8ad0d19dcb9093719 (Acidentially commiting a comment)
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7 years ago |
MeFisto94
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68ec3fe7d9
Fix Regression introduced in f63f4d5931f9e01940feb1abaa21dcdbea6b64eb
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7 years ago |
MeFisto94
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f63f4d5931
Fix regression introduced in 1d95edd5922dd74fb4ea00b6b2b9e31a7f5f7657
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7 years ago |
MeFisto94
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8b1f127eb0
Since the engine's master is now on 3.3, we have to adopt this in our build script as well
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7 years ago |
MeFisto94
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1d95edd592
Fix small issue with Gradle when the TRAVIS_TAG is not set
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7 years ago |
MeFisto94
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0da670abfa
Upgraded Download JDKs so it works again (had to upgrade the jdk version as the old one lead to a 404 error).
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7 years ago |
MeFisto94
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57520b5f53
Update the genfiles
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7 years ago |
MeFisto94
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dbf3cbb61a
Update all project properties to 3.2.0 (so they don't show as changed files in everyone's repo)
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7 years ago |
MeFisto94
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b9d844197c
Updating auto-generated files so it shows less changed files in everyone's repos
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7 years ago |
grizeldi
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fc36f82a50
GLSL Support Round 1: Syntax Highlighting (#156)
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7 years ago |
MeFisto94
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b940a33d77
DirectionalLight: Rotation should now work the best, fixed the actual bug.
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7 years ago |
MeFisto94
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97d84c4602
Pulled setModified down a layer (JmeLightProbe -> JmeLight), though it's unclear when or if setModified is actually called
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7 years ago |
MeFisto94
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0c346bdded
Fixes #153 - LightProbes get moved correctly now and their radius is also updated and updateable using Scene Composer Scale Tools
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7 years ago |