MeFisto94
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f11f8fd58a
Fix wrong spelling in javadoc
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6 年之前 |
MeFisto94
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c5b8c27164
Fixes #161 Allow for spaces in Texture Paths
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6 年之前 |
MeFisto94
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a5d46d7772
Cosmetic fixes: Adding Copyright, formatting, adding @Override
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6 年之前 |
MeFisto94
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b9fada900f
Fixed a bug in TexturePanel: Selecting "No Texture" in the Texture Browser successfully deletes the Texture now
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6 年之前 |
MeFisto94
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3a99a5f9f2
Fixed PopupMenu being created twice
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6 年之前 |
MeFisto94
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619f17a2da
Final part of refactoring: Moved all the code out into com.jme3.gde.core.editor.nodes (and editor.icons). Also changed the protection of a few methods which used to be package-protected. Also removed oversights (where the implementation was still referenced from independant code)
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6 年之前 |
MeFisto94
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7d367710c5
Fix Regression introduced in ca6afbbe0efa9336482442adf8bc4229095528de (Forgot to commit the renamed, deleted and added files as they are ordered like that in my Git UI)
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6 年之前 |
MeFisto94
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b5bd1ce650
Fix the Gradle Build (HTTP 301 Redirects weren't supported)
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6 年之前 |
MeFisto94
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ca6afbbe0e
First part of a big refactoring: Refactored the Shader Nodes Material Editor to a more abstract interface for node editors in general and a shader-node-specific implementation. If something in the ShaderNodes Editor breaks it should A) be easier to spot now and B) simplify generating other edditors based on this one.
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6 年之前 |
MeFisto94
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9a676ff344
Small changes to the clipboard
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6 年之前 |
MeFisto94
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209a9f102d
Fix Typo
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6 年之前 |
MeFisto94
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f991a8a902
Move the JDK Building into the pre-deployment so it's only done for releases, this makes regular compiles faster and prevents builds from failing when oracle changes it's urls again (like they seem to do every two months at least)
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7 年之前 |
grizeldi
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13b0aa73e3
Actually fix #162 (#168)
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7 年之前 |
MeFisto94
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6a279b514c
Cosmetic Changes
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7 年之前 |
MeFisto94
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06161cd67d
Silence the validation of textures being square (See #162)
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7 年之前 |
MeFisto94
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426b571a22
Fixes #57, Fixes #108 - Upgrading an existing installation should be possible now. Also the warnings should disappear when doing a clean install. In theory during the installation one should be prompted whether one wants to add a desktop shortcut for blender
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7 年之前 |
MeFisto94
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b2b910f59b
Enhanced documentation a tiny bit
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7 年之前 |
MeFisto94
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ed62d248ea
Fixed Regression introduced in f363bd9e53d219bab2e5adf8ad0d19dcb9093719 (Acidentially commiting a comment)
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7 年之前 |
MeFisto94
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68ec3fe7d9
Fix Regression introduced in f63f4d5931f9e01940feb1abaa21dcdbea6b64eb
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7 年之前 |
MeFisto94
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f63f4d5931
Fix regression introduced in 1d95edd5922dd74fb4ea00b6b2b9e31a7f5f7657
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7 年之前 |
MeFisto94
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8b1f127eb0
Since the engine's master is now on 3.3, we have to adopt this in our build script as well
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7 年之前 |
MeFisto94
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1d95edd592
Fix small issue with Gradle when the TRAVIS_TAG is not set
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7 年之前 |
MeFisto94
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0da670abfa
Upgraded Download JDKs so it works again (had to upgrade the jdk version as the old one lead to a 404 error).
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7 年之前 |
MeFisto94
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57520b5f53
Update the genfiles
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7 年之前 |
MeFisto94
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dbf3cbb61a
Update all project properties to 3.2.0 (so they don't show as changed files in everyone's repo)
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7 年之前 |
MeFisto94
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b9d844197c
Updating auto-generated files so it shows less changed files in everyone's repos
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7 年之前 |
grizeldi
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fc36f82a50
GLSL Support Round 1: Syntax Highlighting (#156)
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7 年之前 |
MeFisto94
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b940a33d77
DirectionalLight: Rotation should now work the best, fixed the actual bug.
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7 年之前 |
MeFisto94
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97d84c4602
Pulled setModified down a layer (JmeLightProbe -> JmeLight), though it's unclear when or if setModified is actually called
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7 年之前 |
MeFisto94
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0c346bdded
Fixes #153 - LightProbes get moved correctly now and their radius is also updated and updateable using Scene Composer Scale Tools
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7 年之前 |