Commit történet

Szerző SHA1 Üzenet Dátum
  MeFisto94 fba0229d1c Fixes #186 - The JDK dropped Apache Derby 6 éve
  MeFisto94 836de36891 Revert "Fix LightProbe scaling by pressing S not working" 6 éve
  MeFisto94 51fa125b6f JDKs: 32 bit now also uses the same scheme as 64 bit 6 éve
  MeFisto94 718f615ac0 Fix Hash of Download JDKs (I typed version 192 and took the hash of 191...) 6 éve
  MeFisto94 b78bfda9df Bump JDK Version for build to not fail 6 éve
  Toni Helenius 7eeeda3acb Removed deprecated Gradle stuff and upgraded Gradle to 4.10.2 (#185) 6 éve
  MeFisto94 8c965b164c Fix GLSL Module 6 éve
  MeFisto94 edb45d3f78 Fix simple BTree Example/Template File 6 éve
  MeFisto94 2ea7694181 Implemented a libGDX-AI Behavior Tree Editor, time to celebrate! 6 éve
  MeFisto94 27c7ec4720 Furthermore enhance jme3-core's Node Editor interfaces (changed protection levels and a few callbacks) 6 éve
  grizeldi ba7d505505 GLSL Syntax Highlighting - Round 2 (#179) 6 éve
  MeFisto94 278e5a5dd9 Fixed a regression with a installer fix: Use Java 7 in the Installer to allow the usage of a Diamond Operator 6 éve
  grizeldi 4b2ff4dc19 Fix LightProbe scaling by pressing S not working 6 éve
  grizeldi 60582b3220 Sneakily fixed #169 6 éve
  MeFisto94 736870cb54 Fixes #2 - Errors in EditableMatDef now spawn ErrorDialogs and the Form will throw an Exception when the MatDef had an error loading. If (e.g.) Lighting.j3md is copied into the asset path, opening the Shader Editor works and shows all the Inputs but logs to the sdk output window that the currently active technique does not consist of ShaderNodes 6 éve
  MeFisto94 39cfcb4379 Improved Error Reporting (it was broken probably since I missed commiting Bundle.properties long time ago): If no throwable is given, the callstack is guessed automatically and there is a flag for issues and user-faults (where the hub is opened instead of the issue tracker) 6 éve
  MeFisto94 bb182bf7bc Targets #169 - Show the LocalShadowMode/CullHint and make it editable instead of the global one which always showed as Off (and thus on setting would override Inherit with Off) 6 éve
  MeFisto94 e6470b980a Fix wrong spelling in javadoc 6 éve
  MeFisto94 f4d61cc41e Fixes #161 Allow for spaces in Texture Paths 6 éve
  MeFisto94 e85d9abbb5 Cosmetic fixes: Adding Copyright, formatting, adding @Override 6 éve
  MeFisto94 f96efa0478 Fixed a bug in TexturePanel: Selecting "No Texture" in the Texture Browser successfully deletes the Texture now 6 éve
  MeFisto94 9166461652 Fixed PopupMenu being created twice 6 éve
  MeFisto94 db14356616 Final part of refactoring: Moved all the code out into com.jme3.gde.core.editor.nodes (and editor.icons). Also changed the protection of a few methods which used to be package-protected. Also removed oversights (where the implementation was still referenced from independant code) 6 éve
  MeFisto94 168ba73b98 Fix Regression introduced in ca6afbbe0efa9336482442adf8bc4229095528de (Forgot to commit the renamed, deleted and added files as they are ordered like that in my Git UI) 6 éve
  MeFisto94 90dd88ee1e Fix the Gradle Build (HTTP 301 Redirects weren't supported) 6 éve
  MeFisto94 0e1ba16dee First part of a big refactoring: Refactored the Shader Nodes Material Editor to a more abstract interface for node editors in general and a shader-node-specific implementation. If something in the ShaderNodes Editor breaks it should A) be easier to spot now and B) simplify generating other edditors based on this one. 6 éve
  MeFisto94 499ce5fd86 Small changes to the clipboard 6 éve
  MeFisto94 4d4c4933b6 Fix Typo 6 éve
  MeFisto94 7f08316626 Move the JDK Building into the pre-deployment so it's only done for releases, this makes regular compiles faster and prevents builds from failing when oracle changes it's urls again (like they seem to do every two months at least) 7 éve
  grizeldi f5c5ed85db Actually fix #162 (#168) 7 éve