The jMonkeyEngine3 Software Development Kit based on Netbeans

MeFisto94 dd86ef64c6 Fixes #34 - Allow the User to start/stop several Controls by removing/adding them from the SDKs' Internal SceneGraph. See Right-Click on Controls or Nodes. Nodes will iterate recursively over all children (!) 9 年之前
BasicGameTemplate 1c3359d453 sdk: change javac source / target to 1.6 10 年之前
JME3TestsTemplate 73b5b002a9 sdk platform: update build-impl from the netbeans harness 10 年之前
JME3TestsTemplateAndroid 1c3359d453 sdk: change javac source / target to 1.6 10 年之前
ant-jme 1c3359d453 sdk: change javac source / target to 1.6 10 年之前
ant-lib 001396958a - fix wiki download ant scripts 10 年之前
branding 877aba727b Upgraded to use Engine Version alpha-3 9 年之前
debscripts fbeb17e033 move sdk to trunk 14 年之前
docs ea134efc83 Fixes #33 - Binary files can be used again as Templates. Also see the changes in maintaining.md for some explanations. 9 年之前
gradle d659e7b787 Adding a small Digest Library providing easy access to MD5, SHA1 and SHA256 Hashes 9 年之前
harness-override da770aab5b Minor spelling/explaining and formatting fixes 9 年之前
jdks 8ab593900f Make bundled jdk working (I misread the path: _jvm is the name that netbeans auto-appends, so it must not be under any directory). 9 年之前
jme3-android 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-angelfont 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-assetpack-support ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-blender 50c9d42002 Fixes #21. A way tighter integration with .fbx, .dae and .3ds by providing double click actions and a context menu for -> blend and -> j3o conversions. 9 年之前
jme3-cinematics 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-code-check 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-codepalette 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-core dd86ef64c6 Fixes #34 - Allow the User to start/stop several Controls by removing/adding them from the SDKs' Internal SceneGraph. See Right-Click on Controls or Nodes. Nodes will iterate recursively over all children (!) 9 年之前
jme3-core-baselibs 5476a5124b Stop tracking generated files 9 年之前
jme3-core-libraries 5476a5124b Stop tracking generated files 9 年之前
jme3-core-updatecenters 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-dark-laf 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-desktop-executables ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-documentation e1a590e6f8 sdk plugins: fix link to jME3 website 10 年之前
jme3-gui ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-lwjgl-applet 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-materialeditor 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-model-importer ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-navmesh-gen ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-obfuscate 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-ogretools ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-ogrexml 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-project-baselibs 5476a5124b Stop tracking generated files 9 年之前
jme3-project-libraries e1a590e6f8 sdk plugins: fix link to jME3 website 10 年之前
jme3-project-testdata e1a590e6f8 sdk plugins: fix link to jME3 website 10 年之前
jme3-scenecomposer d8dedcbf88 Moving the CopyTemplateHandler into Core since it actually effects everything and not only the SceneComposer 9 年之前
jme3-templates 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-terrain-editor ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-tests-template 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-texture-editor 6e0419b60c texture editor : removed warnings 9 年之前
jme3-vehicle-creator ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. 9 年之前
jme3-wavefront 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
jme3-welcome-screen 3dee57058f Improved Welcome Screen (Added an Icon, removed multiple entries under Windows) 9 年之前
nbi b5c1ee38b0 Forgot to update the Readme aswell... 9 年之前
nbproject 877aba727b Upgraded to use Engine Version alpha-3 9 年之前
resources da770aab5b Minor spelling/explaining and formatting fixes 9 年之前
.gitignore 3c32355c35 Fixes #20. Updated Blender's Settings Dir and added a README so you don't forget it each time you update Blender. 9 年之前
.travis.yml e1c1d3e071 Hopefully fix windows and linux installers 9 年之前
build.gradle 877aba727b Upgraded to use Engine Version alpha-3 9 年之前
build.xml 5e086b5321 sdk build: use "nbm revision" to allow upgrades between tagged releases 10 年之前
gradle.properties 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ 9 年之前
gradlew bdd171c694 Upgrading from Gradle 2.2-1 to 2.11 9 年之前
gradlew.bat bdd171c694 Upgrading from Gradle 2.2-1 to 2.11 9 年之前
jmonkeyplatform.icns 99bae6200e - update SDK OSX icon 10 年之前
jmonkeyplatform.png 522fd1ed8b sdk: use a high resolution icon 10 年之前
license-jme.txt acf191c8c5 sdk build: fix year in jME3 license 10 年之前
licenses-sdk.txt 305c0b0b1d SDK: 12 年之前
readme.md 4310bad4f5 Don't show progress bars' as they seem to set up travis. 9 年之前

readme.md

jMonkeyEngine SDK Build Status

This repo holds the Legacy SDK of jMonkeyEngine, based on Netbeans platform.

Getting started

You'll need several things to have the SDK build and run:

  • java, if you don't know what it is or how to install it... you'd better run from here.
  • gradle to build the project. (Included in the repo)
  • NetBeans to edit and run the project (First build will download it to netbeans/).
  • Then you need to read this documentation thoroughly.

Before hopping into Netbeans plugin development you'll need to build the project using gradle command:

gradlew(.bat) buildSdk

Then you'll be able to open the project in the bundled netbeans and start your devs.

Creating a distribution of the SDK

When in Netbeans right click on the SDK project and choose : package as... then choose whatever distribution you fancy. Package as...

If you however want to Debug an SDK Issue you click on Run/Debug instead

jMonkeyEngine3 version

The sdk uses jME published artifacts. You can change the version of these artifacts by editing the build.gradle file and changing the ext.jmeFullVersion variable to a proper version.

Using jME official release

jME official release are published on jcenter. You'll find there all the releases listed here since jME 3.1.0-alpha2 To use jcenter as a repository just put :

jcenter()

or

jcenter {
    url "http://jcenter.bintray.com/"
}

in the repositories section of the build.gradle. Then you have to change the jmeFullVersion to whatever official release version.

example : 3.1.0-alpha2

Using jME SNAPSHOT versions

jME is built on each commit, and a SNAPSHOT version is done and published on a custom public repo To use this repository just put :

maven {
    url "http://updates.jmonkeyengine.org/maven/"
}

in the repositories section of the build.gradle. Then you have to change the jmeFullVersion to a SNAPSHOT version.

example : 3.1.0-SNAPSHOT

WARNING !!! Note that depending on how often gradle updates your dependencies, using SNAPSHOT version can break your build any time

Using jME from any git branch or commit

You can use jitpack as a repository to be able to build jME dependencies from any branch or commit. To use jitpack as a repository just put :

maven {
    url "https://jitpack.io"
}

in the repositories section of the build.gradle. Then you have to change the jmeFullVersion to a branch or commit tag (see jitpack documentation).

example : PBRisComing-SNAPSHOT

WARNING !!! Note that depending on how often gradle updates your dependencies, using branch or commit dependency version can break your build any time