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Update the VR page to something more recent

Rickard Edén 9 лет назад
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0cd63a5e82
1 измененных файлов с 13 добавлено и 8 удалено
  1. 13 8
      src/docs/asciidoc/jme3/virtualreality.adoc

+ 13 - 8
src/docs/asciidoc/jme3/virtualreality.adoc

@@ -1,19 +1,24 @@
 = virtualreality
 :author: 
 :revnumber: 
-:revdate: 2016/03/17 20:48
+:revdate: 2016/10/23 11:22
 :relfileprefix: ../
 :imagesdir: ..
 ifdef::env-github,env-browser[:outfilesuffix: .adoc]
 
+jMonkeyEngine 3 has a wide range of support for Virtual Reality (VR). The known supported systems are:
+HTC Vive and systems supporting SteamVR/OpenVR
+Razer HDK and systems supporting OSVR
+Google Cardboard / GoogleVR
+Legacy: Oculus Rift 0.5
 
+In any form of VR, a library is needed as support is not built in to the core of jMonkeyEngine3.
 
-== OpenCV
+== jMonkeyVR (https://github.com/phr00t/jMonkeyVR)
+This is the main library to use when you want wide VR support. It has full OpenVR/SteamVR support and OSVR support in the making (as of Oct 2016)
 
+== jme3-osvr (https://github.com/neph1/jme3-osvr)
+Together with https://github.com/neph1/OSVR-Java provides rudimentary OSVR support (extended mode). Examples: https://github.com/neph1/jme3-osvr-examples
 
-== JavaCV
-
-
-== Hand gesture links:
-
-link:http://www.movesinstitute.org/~kolsch/HandVu/HandVu.html[http://www.movesinstitute.org/~kolsch/HandVu/HandVu.html]
+== gvr-android-jme (https://github.com/nordfalk/gvr-android-jme)
+Google Cardboard VR SDK 1.0 integration