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fixed broken link.

mitm001 8 년 전
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2256d1906c
1개의 변경된 파일2개의 추가작업 그리고 1개의 파일을 삭제
  1. 2 1
      src/docs/asciidoc/jme3/advanced/post-processor_water.adoc

+ 2 - 1
src/docs/asciidoc/jme3/advanced/post-processor_water.adoc

@@ -9,7 +9,8 @@
 ifdef::env-github,env-browser[:outfilesuffix: .adoc]
 
 
-The awesome SeaMonkey WaterFilter is highly configurable. It can render any type of water and also simulates the underwater part of the effect, including light effects called caustics. The effect is based on link:http://www.gamedev.net/page/reference/index.html/_//feature/fprogramming/rendering-water-as-a-post-process-effect-r2642[Wojciech Toman’s Rendering Water as a Post-process Effect] published on gamedev.net. Here's a video:
+The awesome SeaMonkey WaterFilter is highly configurable. It can render any type of water and also simulates the underwater part of the effect, including light effects called caustics. The effect is based on link:https://www.gamedev.net/articles/programming/graphics/rendering-water-as-a-post-process-effect-r2642/[Wojciech Toman’s Rendering Water as a Post-process Effect] 
+published on gamedev.net. Here's a video:
 
 
 image::jme3/advanced/water-post.png[water-post.png,width="",height="",align="center",link=https://youtu.be/AWlUzgRN3Pc]