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@@ -21,8 +21,8 @@ The latest versions at time of writing are:
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The tools can be downloaded from the following URLs:
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-* MakeHuman: [link:http://www.makehuman.org/][http://www.makehuman.org/]]
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-* Blender: [link:http://www.blender.org/][http://www.blender.org/]]
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+* MakeHuman: link:http://www.makehuman.org/[http://www.makehuman.org/]
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+* Blender: [link:http://www.blender.org/[http://www.blender.org/]
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* OgreXML exporter for Blender: <<jme3/external/blender/blender_ogre_compatibility#,Working Blender and OgreXML Versions>>
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@@ -30,7 +30,7 @@ The tools can be downloaded from the following URLs:
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Public domain seed project with some preset characters and animations:
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-* JME3 Open Asset Pack: [link:https://github.com/bubblecloud/jme3-open-asset-pack][https://github.com/bubblecloud/jme3-open-asset-pack]]
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+* JME3 Open Asset Pack: link:https://github.com/bubblecloud/jme3-open-asset-pack[https://github.com/bubblecloud/jme3-open-asset-pack]
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== Preparation
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@@ -44,7 +44,7 @@ Public domain seed project with some preset characters and animations:
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== Creating Character Model with MakeHuman
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-. Create character model with MakeHuman. ([link:http://www.makehuman.org/documentation][http://www.makehuman.org/documentation]])
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+. Create character model with MakeHuman. (link:http://www.makehuman.org/documentation[http://www.makehuman.org/documentation])
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** NOTE: If you want to use JME3 Open Asset Pack animations without tweaking then use either male.mhm or female.mhm as preset and do not change the body proportions.
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. Choose basic skeleton from Pose/Animate tab if you are not already using either of the presets.
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