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@@ -7,8 +7,10 @@ ifdef::env-github,env-browser[:outfilesuffix: .adoc]
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Before exporting your Blender models, its is recommended that you clean the buffers of any unneeded `Action`, `Material`, `Texture` or `UV Image`. This is a straight forward process that only takes a few minutes. Failure to do so can lead you into a morass of problems, like having more than one AnimControl, duplicate materials and textures, wasted space from worthless images, just to mention a few potential troubles.
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== Material, Texture, UV Image Buffers
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. Open the `UV Image Editor`, `Material Tab` or `Texture Tab`.
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. Select the btn:[Browse] button located next to the material, texture or UV Image name to load the item to be cleared.
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. While holding kbd:[Shift] down, click the btn:[X] button, also known as the btn:[Unlink datablock] button, located next to the loaded item. An item that is unlinked will show a `0` before it when viewed by selecting the btn:[Browse] button and will not be saved if you exit Blender.
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@@ -17,19 +19,21 @@ Before exporting your Blender models, its is recommended that you clean the buff
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The exception to this rule is the `Linked Action` buffer, for animations, located in the `Dope Sheet Editor`.
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== The Linked Action Buffer
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-. In the `Dope Sheet Editor`, change the context to `Action Editor`.
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-. Click the `Action to be linked` button and select the action you want cleared.
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-. Deselect the btn:[F] button to prevent it from saving.
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-. Change the editor type from `Dope Sheet` to `NLA Editor`. You will see the action listed.
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-. Click the btn:[Double Down Arrow] button next to the action to push it into the stack.
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-. Click the small start next to the track name.
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-. With the mouse inside the `NLA Track List`, press kbd:[X] to delete both the track and strip.
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-. Save your file.
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-. From the `Info` header, select `menu:File[Open Recent > Your Saved File]`.
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-. Save your file again.
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-. From the `Info` header, select `menu:File[Open Recent > Your Saved File]` again.
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-. Change back to the `Dope Sheet Editor`.
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-. Click the btn:[Browse Action to be linked] button and you will see only the baked action remains and the buffer is now clear of unwanted actions. Select your action.
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-. Save your file.
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+. In the `Dope Sheet Editor`, change the context to `Action Editor`.
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+. Click the `Action to be linked` button and select the action you want cleared.
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+. Deselect the btn:[F] button to prevent it from saving.
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+. Change the editor type from `Dope Sheet` to `NLA Editor`. You will see the action listed.
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+. Click the icon:angle-double-down [] button next to the action to push it into the stack.
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+. Click the small start next to the track name.
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+. With the mouse inside the `NLA Track List`, press kbd:[X] to delete both the track and strip.
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+. Save your file.
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+. From the `Info` header, select `menu:File[Open Recent > Your Saved File]`.
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+. Save your file again.
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+. From the `Info` header, select `menu:File[Open Recent > Your Saved File]` again.
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+. Change back to the `Dope Sheet Editor`.
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+. Click the btn:[Browse Action to be linked] button and you will see only the baked action remains and the buffer is now clear of unwanted actions. Select your action.
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+. Save your file.
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