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Fixed wierd format problem.

mitm 5 éve
szülő
commit
37513f2650
1 módosított fájl, 18 hozzáadás és 14 törlés
  1. 18 14
      src/docs/asciidoc/blender/blender_buffer_clearing.adoc

+ 18 - 14
src/docs/asciidoc/blender/blender_buffer_clearing.adoc

@@ -7,8 +7,10 @@ ifdef::env-github,env-browser[:outfilesuffix: .adoc]
 
 Before exporting your Blender models, its is recommended that you clean the buffers of any unneeded `Action`, `Material`, `Texture` or `UV Image`. This is a straight forward process that only takes a few minutes. Failure to do so can lead you into a morass of problems, like having more than one AnimControl, duplicate materials and textures, wasted space from worthless images, just to mention a few potential troubles.
 
+
 == Material, Texture, UV Image Buffers
 
+
 .  Open the `UV Image Editor`, `Material Tab` or `Texture Tab`.
 .  Select the btn:[Browse] button located next to the material, texture or UV Image name to load the item to be cleared.
 .  While holding kbd:[Shift] down, click the btn:[X] button, also known as the btn:[Unlink datablock] button, located next to the loaded item. An item that is unlinked will show a `0` before it when viewed by selecting the btn:[Browse] button and will not be saved if you exit Blender.
@@ -17,19 +19,21 @@ Before exporting your Blender models, its is recommended that you clean the buff
 
 The exception to this rule is the `Linked Action` buffer, for animations, located in the `Dope Sheet Editor`.
 
+
 == The Linked Action Buffer
 
-.  In the `Dope Sheet Editor`, change the context to `Action Editor`.
-.  Click the `Action to be linked` button and select the action you want cleared.
-.  Deselect the btn:[F] button to prevent it from saving.
-.  Change the editor type from `Dope Sheet` to `NLA Editor`. You will see the action listed.
-.  Click the btn:[Double Down Arrow] button next to the action to push it into the stack.
-.  Click the small start next to the track name.
-.  With the mouse inside the `NLA Track List`,  press kbd:[X] to delete both the track and strip.
-.  Save your file.
-.  From the `Info` header, select `menu:File[Open Recent > Your Saved File]`.
-.  Save your file again.
-.  From the `Info` header, select `menu:File[Open Recent > Your Saved File]` again.
-.  Change back to the `Dope Sheet Editor`.
-.  Click the btn:[Browse Action to be linked] button and you will see only the baked action remains and the buffer is now clear of unwanted actions. Select your action.
-.  Save your file.
+
+. In the `Dope Sheet Editor`, change the context to `Action Editor`.
+. Click the `Action to be linked` button and select the action you want cleared.
+. Deselect the btn:[F] button to prevent it from saving.
+. Change the editor type from `Dope Sheet` to `NLA Editor`. You will see the action listed.
+. Click the icon:angle-double-down []  button next to the action to push it into the stack.
+. Click the small start next to the track name.
+. With the mouse inside the `NLA Track List`,  press kbd:[X] to delete both the track and strip.
+. Save your file.
+. From the `Info` header, select `menu:File[Open Recent > Your Saved File]`.
+. Save your file again.
+. From the `Info` header, select `menu:File[Open Recent > Your Saved File]` again.
+. Change back to the `Dope Sheet Editor`.
+. Click the btn:[Browse Action to be linked] button and you will see only the baked action remains and the buffer is now clear of unwanted actions. Select your action.
+. Save your file.