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@@ -100,7 +100,7 @@ link:https://github.com/jMonkeyEngine/jmonkeyengine/tree/master/jme3-examples/sr
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=== Texture Animation and Variation
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[.right]
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-image::jme3/beginner/Debris.png[Debris.png,96,96]
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+image::beginner/Debris.png[Debris.png,96,96]
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Start by choosing a material texture for your effect. If you provide the emitter with a set of textures (see image), it can use them either for variation (random order), or as animation steps (fixed order).
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@@ -147,7 +147,7 @@ a| Preview
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<a| Effects/Explosion/Debris.png
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<a| 3*3
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-a| image:jme3/beginner/Debris.png[Debris.png,32,32]
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+a| image:beginner/Debris.png[Debris.png,32,32]
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<a| Effects/Explosion/flame.png
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<a| 2*2
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