mitm001 5 лет назад
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1 измененных файлов с 1 добавлено и 3 удалено
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      docs/modules/tutorials/pages/beginner/hello_effects.adoc

+ 1 - 3
docs/modules/tutorials/pages/beginner/hello_effects.adoc

@@ -261,7 +261,7 @@ a| Whether particles fall down (positive) or fly up (negative). Set to 0f for a
 
 |===
 
-You can find details about <<jme3/advanced/particle_emitters#configure_parameters,effect parameters>> here.
+You can find details about xref:ROOT:jme3/advanced/particle_emitters.adoc#configure_parameters[effect parameters] here.
 Add and modify one parameter at a time, and try different values until you get the effect you want.
 
 
@@ -285,5 +285,3 @@ Can you "`invert`" the fire effect into a small waterfall? Here some tips:
 == Conclusion
 
 You have learned that many different effects can be created by changing the parameters and textures of one general emitter object.
-
-Now you move on to another exciting chapter – the simulation of <<jme3/beginner/hello_physics#,physical objects>>. Let's shoot some cannon balls at a brick wall!