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@@ -4,6 +4,7 @@
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:revdate: 2016/03/17 20:48
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:relfileprefix: ../../
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:imagesdir: ../..
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+:experimental:
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ifdef::env-github,env-browser[:outfilesuffix: .adoc]
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@@ -281,7 +282,7 @@ You can code in any IDE, but you must create a so-called codeless project in the
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. Create a directory in your project folder and name it, for example, `assets`. +
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Store your assets there as described above.
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. Download and install the jMonkeyEngine SDK.
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-. In the SDK, go to File → Import Projects → External Project Assets.
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+. In the SDK, go to `menu:File[Import Projects>External Project Assets]`.
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. Select your (Eclipse or whatever) project and your assets folder in the Import Wizard.
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. You can now open this (Eclipse or whatever) project in the jMonkeyEngine SDK. +
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Convert assets as described above.
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