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Chaneged hard coded arrows to memu.

mitm 5 anos atrás
pai
commit
5a7116667c
1 arquivos alterados com 2 adições e 1 exclusões
  1. 2 1
      src/docs/asciidoc/jme3/advanced/asset_manager.adoc

+ 2 - 1
src/docs/asciidoc/jme3/advanced/asset_manager.adoc

@@ -4,6 +4,7 @@
 :revdate: 2016/03/17 20:48
 :relfileprefix: ../../
 :imagesdir: ../..
+:experimental:
 ifdef::env-github,env-browser[:outfilesuffix: .adoc]
 
 
@@ -281,7 +282,7 @@ You can code in any IDE, but you must create a so-called codeless project in the
 .  Create a directory in your project folder and name it, for example, `assets`. +
 Store your assets there as described above.
 .  Download and install the jMonkeyEngine SDK.
-.  In the SDK, go to File → Import Projects → External Project Assets.
+.  In the SDK, go to `menu:File[Import Projects>External Project Assets]`.
 .  Select your (Eclipse or whatever) project and your assets folder in the Import Wizard.
 .  You can now open this (Eclipse or whatever) project in the jMonkeyEngine SDK. +
 Convert assets as described above.