|
@@ -11,7 +11,7 @@ Anisotropy makes a performance draw back about 10-40 fps, but the result looks m
|
|
|
|
|
|
See Example: link:http://i.imgur.com/0yiv9.jpg[http://i.imgur.com/0yiv9.jpg]
|
|
|
|
|
|
-image::jme3/advanced/anisotropy_example_mifth_01.jpg[anisotropy_example_mifth_01.jpg,width="360",height="900",align="right"]
|
|
|
+image::texture/anisotropy_example_mifth_01.jpg[anisotropy_example_mifth_01.jpg,width="360",height="900",align="right"]
|
|
|
|
|
|
|
|
|
JME has DEFAULT AnisotropicFiltering = 0. So, if you make a game for Windows/Linux/Mac.. you need to set the Anisotropic Filtering more than 0.
|